
Fissile Cores
Fissile Cores is a tier 3 society technology (Biology) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Advanced Controlled Mutations. Console: research_technology tech_unique_mutation_crystalline_entity.
How to get Fissile Cores
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.
The whole research path: 4 technologies, 20,500 base research with this one
In the game
Redundant thought centers allow for a Crystalline Entity to split itself in two as a final gambit to protect its clutch against a particularly dangerous foe.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_unique_mutation_crystalline_entityFissile Cores: questions
How do I get Fissile Cores in Stellaris?
Research Advanced Controlled Mutations first (4 technologies in the whole chain); then Fissile Cores can be drawn as one of the 3 society research options.
What is the ID of Fissile Cores?
The technology's ID is tech_unique_mutation_crystalline_entity. To get it with the console: research_technology tech_unique_mutation_crystalline_entity (Stellaris 4.5.2).
How much does Fissile Cores cost?
4,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_grand_archive_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.