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Advanced Controlled Mutations

Tier 4 society technology · Biology
SocietyTier 4Biology

Advanced Controlled Mutations is a tier 4 society technology (Biology) in Stellaris 4.5.2. Its base cost is 10,000 research. It needs Controlled Mutations. It unlocks Elastic Tissue and leads to 7 technologies. Console: research_technology tech_controlled_mutations_2.

Advanced Controlled MutationsBiology· tier 410,000
Base cost
10,000
Area
Society
Tier
4
Draw weight
10,000
Path from start
3 techs, 16,500 research
ID
tech_controlled_mutations_2

What Advanced Controlled Mutations does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +3Available Mutation Slots
  • Unlocks Feature: Unique Mutations
    Unique Mutations Unique Mutations are powerful mutations that can be applied only once and can sometimes be limited to a specific kind of Space Fauna. More Unique Mutations can be discovered from cloning and hunting.

What Advanced Controlled Mutations unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Advanced Controlled Mutations

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 10000) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.

The whole research path: 3 technologies, 16,500 base research with this one
  1. Gravity Snares2,000 · tier 2
  2. Artificial Breeding2,000 · tier 2
  3. Controlled Mutations2,500 · tier 2

What Advanced Controlled Mutations leads to

Technologies that list it as a prerequisite.

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

In the game

We can go further. Advanced manipulation of Space Fauna genetics allows for integrating a wider variety of specialized components.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_controlled_mutations_2

Advanced Controlled Mutations: questions

How do I get Advanced Controlled Mutations in Stellaris?

Research Controlled Mutations first (3 technologies in the whole chain); then Advanced Controlled Mutations can be drawn as one of the 3 society research options.

What does Advanced Controlled Mutations do?

It gives +3 Available Mutation Slots. It unlocks Elastic Tissue (ship component). It leads to Fissile Cores, Gastric Fountain, Herdsong Chords, Leechcraft, Restorative Enzymes, Starborne Biology and 1 more.

What is the ID of Advanced Controlled Mutations?

The technology's ID is tech_controlled_mutations_2. To get it with the console: research_technology tech_controlled_mutations_2 (Stellaris 4.5.2).

How much does Advanced Controlled Mutations cost?

10,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_grand_archive_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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