
Hollow Bones
Hollow Bones is a biological species trait in Stellaris 4.5.2 that gives 3 trait points back. It is for Biological and Lithoid species and can be picked when a species is created. It gives -1% Worker And Simple Drone Cat Bonus Workforce and -1% Soldier Workforce. Opposite of Strong, Very Strong, Weak, Tankbound and 1 more.
What Hollow Bones does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- -1%Worker And Simple Drone Cat Bonus Workforce
- -1%Soldier Workforce
Job Efficiency for Workers, Menial Drones, and Soldier Jobs per Planet Size: -0.67%
Opposite traits
A species cannot have this trait together with any of these.
Who can take it
Species classes: TOX, AVI
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Can add negative organic traits
- from
- When Any of (Without: biogenesis; Tradition: Genetic Traditions)
- Otherwise
- from
- Can add or remove phenotype traits
- Can add negative organic traits
In the game
The fragile bones of this species allow them to move elegantly and with ease. However, they are also more susceptible to the gravitational effects of their world.
Hollow Bones: questions
How many trait points does Hollow Bones cost?
Hollow Bones gives 3 trait points back (common/traits, Stellaris 4.5.2).
What traits are opposite to Hollow Bones?
Strong, Very Strong, Weak, Tankbound and Photoadaptive: a species cannot have both.
Can I pick Hollow Bones at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Hollow Bones?
trait_hollow_bones
Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).