
Migratory
Migratory is a biological species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives -35% Resettlement Cost. Opposite of Sedentary, Rooted and Wilderness.
What Migratory does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- -35%Resettlement Cost
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Requires the Gene Tailoring Technology.
In the game
This species has a nomadic past, and its members often think nothing of relocating to another world.
Migratory: questions
How many trait points does Migratory cost?
Migratory costs 1 trait point (common/traits, Stellaris 4.5.2).
What traits are opposite to Migratory?
Sedentary, Rooted and Wilderness: a species cannot have both.
Can I pick Migratory at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Migratory?
trait_nomadic
Source: common/traits/04_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).