StellarisDB

Neurogenetics Institute

Research building
Not built directly

Neurogenetics Institute is a research building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It adds Biologists, Biology Subroutines and Archivists jobs, depending on the empire. It needs Neural Weaving. Upgrades to Life Systems Complex.

Cost
600Minerals50Exotic Gases
Upkeep
5Energy Credits1Exotic Gases
Build time
480 days
Housing
—
ID
building_biolab_2

Jobs Neurogenetics Institute adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • Regular empire (not gestalt); Not: Country flag: fallen_empire_1
    • Owner
      • Regular empire (not gestalt)
      • Not: Country flag: fallen_empire_1
  • Gestalt Consciousness
    • Owner
      • Gestalt Consciousness
  • Country flag: fallen_empire_1
    • Owner
      • Country flag: fallen_empire_1

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals50Exotic Gases
60Exotic Gases — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits1Exotic Gases

What Neurogenetics Institute does

On the planet
  • +0.5Society Research Produced per 100 Biologists
  • +0.25Exotic Gases Upkeep per 100 Biologists

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Xenobiological Lab
  2. →Neurogenetics Institute
  3. →Life Systems Complex

How to unlock Neurogenetics Institute

Shown when (potential)
  • None of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
  • Owner
    • Not: Wilderness empire
Destroyed or converted when (destroy_trigger)
  • Any of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
    • Owner
      • Wilderness empire

In the game

Through recursive axonal scaffolding and synaptic reticulation, we have developed methods for reorganizing the electrochemical topology of conscious matter. Neurons do not merely transmit - they entwine, organize, and remember. Now, they do so according to our design.

ID

building_biolab_2

Neurogenetics Institute: questions

How much does Neurogenetics Institute cost in Stellaris?

600 Minerals, 50 Exotic Gases, 480 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).

What jobs does Neurogenetics Institute give?

Depending on the empire: Biologists, Biology Subroutines and Archivists.

What does Neurogenetics Institute upgrade from and to?

It is upgraded from Xenobiological Lab. It upgrades to Life Systems Complex.

What is the ID of Neurogenetics Institute?

building_biolab_2 (common/buildings, Stellaris 4.5.2).

Source: common/buildings/05_research_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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