
Archivist
Archivist is a precursor job in Stellaris 4.5.2. For every 100 jobs filled it produces 5 Society Research, 5 Physics Research, 5 Engineering Research a month. 39 buildings and districts add it, among them Patriotic Institute of Celebration, Master Archive and Transcendental Innovation Department.
What a Archivist produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Produces per 100 jobs
+5Society Research
+5Physics Research
+5Engineering Research
Where Archivists come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Patriotic Institute of CelebrationBuilding · 3,600 jobs (varies by empire)
Master ArchiveBuilding · 1,800 jobs (varies by empire)
Transcendental Innovation DepartmentBuilding · 1,200 jobs (varies by empire)
Quantum Innovation NexusBuilding · 600 jobs (varies by empire)
Advanced Research ComplexesBuilding · 540 jobs (varies by empire)
Advanced Storm Attraction CenterBuilding · 400 jobs (varies by empire)
Advanced Storm Repulsion CenterBuilding · 400 jobs (varies by empire)
Materiality EngineBuilding · 400 jobs (varies by empire)
Zroni EquilibratorBuilding · 400 jobs (varies by empire)
Advanced Research EnclosureBuilding · 360 jobs (varies by empire)
Exotic Research EnclosureBuilding · 360 jobs (varies by empire)
Research ComplexesBuilding · 360 jobs (varies by empire)
The Grand Concert Hall of the MindBuilding · 360 jobs (varies by empire)
Advanced Engineering ComplexBuilding · 200 jobs (varies by empire)
Alien ZooBuilding · 200 jobs (varies by empire)
Applied Mechanics InstituteBuilding · 200 jobs (varies by empire)
Astrometeorology ObservatoryBuilding · 200 jobs (varies by empire)
Faculty of ArchaeostudiesBuilding · 200 jobs (varies by empire)
Field Dynamics CenterBuilding · 200 jobs (varies by empire)
Fundamental Research NexusBuilding · 200 jobs (varies by empire)
Life Systems ComplexBuilding · 200 jobs (varies by empire)
Materials WorkshopBuilding · 200 jobs (varies by empire)
Nanite Research ComplexBuilding · 200 jobs (varies by empire)
Nanite Research FacilityBuilding · 200 jobs (varies by empire)
Neurogenetics InstituteBuilding · 200 jobs (varies by empire)
Quantum Relations AnnexBuilding · 200 jobs (varies by empire)
Shroud Observation ComplexBuilding · 200 jobs (varies by empire)
Shroud Observation TowerBuilding · 200 jobs (varies by empire)
Shroud ObservatoryBuilding · 200 jobs (varies by empire)
Storm Attraction CenterBuilding · 200 jobs (varies by empire)
Storm Repulsion CenterBuilding · 200 jobs (varies by empire)
Vultaum Reality ComputerBuilding · 200 jobs (varies by empire)
Xenobiological LabBuilding · 200 jobs (varies by empire)
Amphitheater of the MindBuilding · 180 jobs (varies by empire)
Private Research EnterprisesBuilding · 180 jobs (varies by empire)
Research GroveBuilding · 180 jobs (varies by empire)
Research LabsBuilding · 180 jobs (varies by empire)
Illicit Research LabsBuilding · 90 jobs (varies by empire)
Research GrowthBuilding · 90 jobs (varies by empire)
Engineering Research SpecializationZone · 1,000 jobs per district (varies by empire)
Engineering Research SpecializationZone · 1,000 jobs per district (varies by empire)
Engineering Research SpecializationZone · 1,000 jobs per district (varies by empire)
Engineering Research SpecializationZone · 1,000 jobs per district (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
Society Research SpecializationZone · 1,000 jobs per district (varies by empire)
Society Research SpecializationZone · 1,000 jobs per district (varies by empire)
Society Research SpecializationZone · 1,000 jobs per district (varies by empire)
Society Research SpecializationZone · 1,000 jobs per district (varies by empire)
Xenobiological ZooZone · 1,000 jobs per district (varies by empire)
Engineering Research SpecializationZone · 500 jobs per district (varies by empire)
High-Energy Particle AcceleratorZone · 500 jobs per district (varies by empire)
Makers ComplexZone · 500 jobs per district (varies by empire)
Military-Research ComplexZone · 500 jobs per district (varies by empire)
Physics Research SpecializationZone · 500 jobs per district (varies by empire)
Society Research SpecializationZone · 500 jobs per district (varies by empire)
Socio-Ecological ObservationZone · 500 jobs per district (varies by empire)
Central SpireZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Gravitonic MinesZone · 250 jobs per district (varies by empire)
Research EnclaveZone · 150 jobs per district (varies by empire)
Research EnclaveZone · 150 jobs per district (varies by empire)
ThinkstemZone · 150 jobs per district (varies by empire)
ArchivesZone · 100 jobs per district (varies by empire)
ArchivesZone · 100 jobs per district (varies by empire)
Collective Research ComplexZone · 100 jobs per district (varies by empire)
Consecrated CommunityZone · 100 jobs per district (varies by empire)
Harmonic CoreZone · 100 jobs per district (varies by empire)
Popular Research MallZone · 100 jobs per district (varies by empire)
Unshackled MemorialZone · 100 jobs per district (varies by empire)
Uplift CenterZone · 100 jobs per district (varies by empire)
Who can work it
- Has owner
- Is sapient
- Owner
- Country flag: fallen_empire_1
- Is same species: the owner
In the game
Each data fragment must be filed, cataloged, and indexed precisely according to the ancient rites established eons ago by the First Librarian.
Archivist: questions
What does a Archivist produce in Stellaris?
For every 100 jobs filled: produces 5 Society Research, 5 Physics Research, 5 Engineering Research a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Archivists jobs?
From Patriotic Institute of Celebration, Master Archive, Transcendental Innovation Department, Quantum Innovation Nexus, Advanced Research Complexes, Advanced Storm Attraction Center and 33 more. Zones that add them per district: Engineering Research Specialization, Physics Research Specialization, Society Research Specialization, Xenobiological Zoo and 15 more.
Source: common/pop_jobs/07_fallen_empire_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
