
Commercial Forum
Commercial Forum is a government building in Stellaris 4.5.2. It costs 800 Minerals, 25 Influence and takes 480 days to build, with an upkeep of 3 Energy Credits a month. It adds Traders, Logistic Drones and capital_trader jobs, depending on the empire.
Jobs Commercial Forum adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 TradersNot: Gestalt Consciousness
- Owner
- Not: Gestalt Consciousness
- Owner
100 TradersNot: Gestalt Consciousness; Tradition: Commercial Enterprise
- Owner
- Not: Gestalt Consciousness
- Tradition: Commercial Enterprise
- Owner
200 Logistic DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
100 Logistic DronesGestalt Consciousness; Tradition: Distributed Delivery Systems
- Owner
- Gestalt Consciousness
- Tradition: Distributed Delivery Systems
- Owner
- 200 capital_trader
Civic: Trading Posts
- branch office owner
- 200 capital_trader
Civic: Franchising
- branch office owner
- 200 capital_trader
Civic: Knowledge Mentorship
- branch office owner
- 200 capital_trader
Civic: Dynamic Logistics
- branch office owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
800Minerals
25Influence
80Alloys — Nomadic empire- Nomadic empire
25Influence — Megacorporation- Owner
- Megacorporation
- Upkeep a month
3Energy Credits
What Commercial Forum does
- +0.05
Trade Produced per 100 Traders
when…
- Always
- +0.05
- +0.05
Trade Produced per 100 Traders
when…
- branch office owner
- +0.05
- +0.05
Trade Produced per 100 Traders
when…
- branch office owner
- +0.05
- +0.05
Trade Produced per 100 Traders
when…
- branch office owner
- +0.05
- +0.05
Trade Produced per 100 Traders
when…
- branch office owner
- +0.05
- +5Minimum Crime
when…
- branch office owner
- Is criminal syndicate
How to unlock Commercial Forum
No technology needed.
- Has branch office
- branch office owner
- Is legit or legal criminal
Destroyed or converted when (destroy_trigger)
- branch office owner
- Is illegal criminal
In the game
Movers and shakers, local economic leaders, and other important figures can meet with corporate representatives here in a relaxed, soothing environment ideal for the creation of new business deals.
ID
building_commercial_forumCommercial Forum: questions
How much does Commercial Forum cost in Stellaris?
800 Minerals, 25 Influence, 480 days to build; upkeep 3 Energy Credits a month (common/buildings, base values).
What jobs does Commercial Forum give?
Depending on the empire: Traders, Logistic Drones and capital_trader.
What is the ID of Commercial Forum?
building_commercial_forum (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
