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Spawning Pools

Pop Assembly building

Spawning Pools is a pop assembly building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Spawning Drones and Augmentor Drones jobs, depending on the empire.

Cost
400Minerals
Upkeep
2Energy Credits
Build time
360 days
Housing
—
ID
building_spawning_pool

Jobs Spawning Pools adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
400Minerals
40Rare Crystals — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits

What Spawning Pools does

Only in some cases

How to unlock Spawning Pools

No technology needed.

Shown when (potential)
Destroyed or converted when (destroy_trigger)

In the game

Tended by the scientific and gentle care of specialists, these pools stimulate our spawn into faster growth.

ID

building_spawning_pool

Spawning Pools: questions

How much does Spawning Pools cost in Stellaris?

400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does Spawning Pools give?

Depending on the empire: Spawning Drones and Augmentor Drones.

What is the ID of Spawning Pools?

building_spawning_pool (common/buildings, Stellaris 4.5.2).

Source: common/buildings/01_pop_assembly_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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