
Spawning Pools
Spawning Pools is a pop assembly building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Spawning Drones and Augmentor Drones jobs, depending on the empire.
Jobs Spawning Pools adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
100 Spawning DronesHive Mind
- Owner
- Hive Mind
- Owner
200 Augmentor DronesTradition: Synaptic Sub-Processing
- Owner
- Tradition: Synaptic Sub-Processing
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Rare Crystals — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
What Spawning Pools does
- +200Pops with Auto-Modding Traits Optimized Per Month
when…
- Owner
- any owned pop group
- +200Pops with Auto-Modding Traits Optimized Per Month
when…
- Owner
- Game start auto mod empire
- any owned pop group
How to unlock Spawning Pools
No technology needed.
- Owner
- Hive Mind
- Not: Wilderness empire
- Not: Origin: Progenitor Hive
Destroyed or converted when (destroy_trigger)
- Owner
- Any of
- Not: Hive Mind
- Origin: Progenitor Hive
- Any of
In the game
Tended by the scientific and gentle care of specialists, these pools stimulate our spawn into faster growth.
ID
building_spawning_poolSpawning Pools: questions
How much does Spawning Pools cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Spawning Pools give?
Depending on the empire: Spawning Drones and Augmentor Drones.
What is the ID of Spawning Pools?
building_spawning_pool (common/buildings, Stellaris 4.5.2).
Source: common/buildings/01_pop_assembly_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
