
Fire Cult
Fire Cult is a civic in Stellaris 4.5.2. Requirements: Is some degree of Spiritualist; and more (see below). Not with Gestalt Consciousness, authority Corporate and origin Cybernetic Creed or Ocean Paradise. It gives +25% Job Efficiency for Bureaucrats per -10% Habitability. DLC: Infernals Species Pack.
What Fire Cult does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- The Scourge of the Volcano faction forms shortly after game start.
- Fire Cult Priesthood Jobs.
- Allows the recruitment of Ember Legion armies on planets with Habitability $@inf_ember_legion_max_habitability|0%$ or less.
- Grants access to the Blazing Scourge Colony Decision which creates
Blazing Scourge Blockers.
- Synergizes with Civics: Superstitious Beliefs, Exalted Priesthood, Death Cult, Aristocratic Elite, and Merchant Guilds.
- +25%Job Efficiency for Bureaucrats per -10% Habitability
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Not: Nomadic empire
- Not: Ethic: Gestalt Consciousness
- Not: Authority: Corporate
- Is some degree of Spiritualist
- None of
- traits
In the game
Forged by generations of extreme hardship, this society believes in survival through unity, and unity through survival. Only fire-born struggle can bind them tightly enough to endure a cold, uncaring galaxy.
Try it in the empire builder →
Fire Cult: questions
What are the requirements for Fire Cult in Stellaris?
Is some degree of Spiritualist. Not with Gestalt Consciousness, authority Corporate and origin Cybernetic Creed or Ocean Paradise. Some rules combine several options: see Requirements on the page. DLC: Infernals Species Pack.
What does the Fire Cult civic do?
It gives +25% Job Efficiency for Bureaucrats per -10% Habitability, plus the effects its description lists.
Can Fire Cult be changed after the game starts?
No — the files set it as not modifiable after the empire is created (modification = no).
What is the ID of Fire Cult?
civic_pyrolatry (Stellaris 4.5.2).
Source: common/governments/civics/00_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).