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Plasma Cannons

Tier 4 physics technology · Particles
PhysicsTier 4Particles

Plasma Cannons is a tier 4 physics technology (Particles) in Stellaris 4.5.2. Its base cost is 8,000 research. It needs Plasma Accelerators. It unlocks Bio-Plasma Cannon, Large Bio-Plasma Cannon, Large Plasma Cannon and 4 more. Console: research_technology tech_plasma_3.

Plasma CannonsParticles· tier 48,000
Base cost
8,000
Area
Physics
Tier
4
Draw weight
45
Path from start
4 techs, 15,750 research
ID
tech_plasma_3

What Plasma Cannons does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +5%Army Damage

What Plasma Cannons unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Plasma Cannons

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 45) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.

The whole research path: 4 technologies, 15,750 base research with this one
  1. Red Lasersstarting tech
  2. Blue Lasers1,250 · tier 1
  3. Plasma Throwers2,500 · tier 2
  4. Plasma Accelerators4,000 · tier 3

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

  • Bio-Plasma Cannon
    • Uses bio-ships

In the game

The latest in plasma weaponry, these cannons are fully militarized versions of the older, somewhat improvised plasma throwers. Their plasma projectiles are even deadlier.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_plasma_3
Draw weight script, as in common/technology/00_phys_weapon_tech.txt
modifier = {
	factor = 1.25
	has_ethic = ethic_militarist
}
modifier = {
	factor = 1.5
	has_ethic = ethic_fanatic_militarist
}

Plasma Cannons: questions

How do I get Plasma Cannons in Stellaris?

Research Plasma Accelerators first (4 technologies in the whole chain); then Plasma Cannons can be drawn as one of the 3 physics research options.

What does Plasma Cannons do?

It gives +5% Army Damage. It unlocks Bio-Plasma Cannon (ship component), Large Bio-Plasma Cannon (ship component), Large Plasma Cannon (ship component), Medium Bio-Plasma Cannon (ship component), Medium Plasma Cannon (ship component), Small Bio-Plasma Cannon (ship component) and 1 more.

What is the ID of Plasma Cannons?

The technology's ID is tech_plasma_3. To get it with the console: research_technology tech_plasma_3 (Stellaris 4.5.2).

How much does Plasma Cannons cost?

8,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_phys_weapon_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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