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Large Blue Laser

large weapon component · Blue Laser

Large Blue Laser is a large weapon component in Stellaris 4.5.2 (Blue Laser). It deals 48–126 damage every 4 days (40 combat ticks) at range 80, accuracy 90% and tracking 5%. It costs 95 Alloys and uses 39 power. Unlocked by Blue Lasers.

Cost
95Alloys
Power
-39
Damage
48–126
Cooldown
4 days
Range
80
ID
LARGE_BLUE_LASER
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
48–126
Cooldown
4 days (40 ticks)
Damage a day
21.75
Range
80
Accuracy
90%
Tracking
5%
Hull damage
125%
Shield damage
50%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
0.7–2.7 days

Cost and upkeep

Cost
95Alloys
Upkeep a month
0.6Energy Credits0.12Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Large Red Laser
  2. →Large Blue Laser
  3. →Large UV Laser

Other sizes and versions

How to get it

  • Any of
    • Empire
      • Not: Uses bio-ships
    • Is arkship ship

In the game

More powerful than red lasers, these blue variants emit electromagnetic radiation at a wavelength that appears blue or violet to most organics.

ID

LARGE_BLUE_LASER

Source: common/component_templates/00_weapons_energy.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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