StellarisDB

Experiment Engineer Drone

Complex Drone job
mineralsresearchexperiment engineer

Experiment Engineer Drone is a complex drone job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Physics Research, 1 Engineering Research, 1 Society Research and costs 3 Minerals a month. 3 buildings and districts add it, among them Experimentation Chambers, Experimentation Complex and Experimentation Nexus.

Produces
+1Physics Research+1Engineering Research+1Society Research
Upkeep
3Minerals
Per
100 jobs filled, a month
Sources
3
ID
experiment_engineer_drone

What a Experiment Engineer Drone produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
3Minerals
1.5Minerals — Carrier flag: has_science_ministry
  • Carrier flag: has_science_ministry
Produces per 100 jobs
+1Physics Research+1Engineering Research+1Society Research

Where Experiment Engineer Drones come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Other effects of the job

    • +1Naval Capacity
    • +1Naval Capacity
    when…
    • Owner
      • Has crisis level: Calamity

Who can work it

In the game

These research drones carry out experiments on live test subjects drawn from the deviant population. No methodology is too harsh if it benefits the collective.

Experiment Engineer Drone: questions

What does a Experiment Engineer Drone produce in Stellaris?

For every 100 jobs filled: produces 1 Physics Research, 1 Engineering Research, 1 Society Research, upkeep 3 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Experiment Engineer Drones jobs?

From Experimentation Chambers, Experimentation Complex and Experimentation Nexus.

Source: common/pop_jobs/16_shroud_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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