
Experiment Engineer Drone
Experiment Engineer Drone is a complex drone job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Physics Research, 1 Engineering Research, 1 Society Research and costs 3 Minerals a month. 3 buildings and districts add it, among them Experimentation Chambers, Experimentation Complex and Experimentation Nexus.
What a Experiment Engineer Drone produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
3Minerals
1.5Minerals — Carrier flag: has_science_ministry- Carrier flag: has_science_ministry
- Produces per 100 jobs
+1Physics Research
+1Engineering Research
+1Society Research
Where Experiment Engineer Drones come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Other effects of the job
- +1Naval Capacity
- +1Naval Capacity
when…
- Owner
- Has crisis level: Calamity
Who can work it
- Has owner
- Not: Is enslaved
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Can think
In the game
These research drones carry out experiments on live test subjects drawn from the deviant population. No methodology is too harsh if it benefits the collective.
Experiment Engineer Drone: questions
What does a Experiment Engineer Drone produce in Stellaris?
For every 100 jobs filled: produces 1 Physics Research, 1 Engineering Research, 1 Society Research, upkeep 3 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Experiment Engineer Drones jobs?
From Experimentation Chambers, Experimentation Complex and Experimentation Nexus.
Source: common/pop_jobs/16_shroud_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
