
Experimentation Chambers
Experimentation Chambers is a research building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Test Subjects, Experiment Engineers, Test Subject Drones and Experiment Engineer Drones jobs, depending on the empire. It needs Scientific Method. Upgrades to Experimentation Complex.
Jobs Experimentation Chambers adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 Test Subjectsany of: Not: Is scope valid; any of: Not: Gestalt Consciousness
- Any of
- Not: Is scope valid
- Owner
- Not: Gestalt Consciousness
- Any of

any of: Not: Is scope valid; any of: Not: Gestalt Consciousness
- Any of
- Not: Is scope valid
- Owner
- Not: Gestalt Consciousness
- Any of

Gestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner

Gestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
100 Test SubjectsModifier: Penal Colony; Not: Gestalt Consciousness
- Modifier: Penal Colony
- Owner
- Not: Gestalt Consciousness

Modifier: Penal Colony; Gestalt Consciousness
- Modifier: Penal Colony
- Owner
- Gestalt Consciousness
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Exotic Gases — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
What Experimentation Chambers does
- +5%Materialist Ethics Attraction
when…
- Owner
- Not: Gestalt Consciousness
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Experimentation Chambers
- Owner
- Is twisted experimenters empire
- None of
- Modifier: Resort World
- Modifier: Thrall-World
Destroyed or converted when (destroy_trigger)
- Any of
- Owner
- Not: Is twisted experimenters empire
- Modifier: Resort World
- Modifier: Thrall-World
- Owner
In the game
A top-secret facility for experimenting on incorrigible lawbreakers, mostly comprising prison cells and research laboratories.
ID
building_experimentation_chambers_1Experimentation Chambers: questions
How much does Experimentation Chambers cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Experimentation Chambers give?
Depending on the empire: Test Subjects, Experiment Engineers, Test Subject Drones and Experiment Engineer Drones.
What does Experimentation Chambers upgrade from and to?
It upgrades to Experimentation Complex.
What is the ID of Experimentation Chambers?
building_experimentation_chambers_1 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/23_shroud_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
