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Pyromanic Instinct

Civic · Hive Minds
Hive MindsLocked after creationInfernals Species Pack

Pyromanic Instinct is a civic in Stellaris 4.5.2 for Hive Minds. Requirements: authority Hive Mind; species class Thermophile; Does NOT have a Sovereign Guardianship Civic; Does NOT have a Genesis Guides Civic. Not with civic Devouring Swarm or Death Cult or Empath or Memorialist or Familiar Face or Secret Societies or Bodysnatcher and origin Syncretic Evolution or Common Ground or Hegemon or Tree of Life or Knights of the Toxic God or Broken Shackles or Here Be Dragons or Ocean Paradise or Fear of the Dark. It gives +25% Regulatory Node Experience Gain, +15% Ship Weapons Range and +15% Armor Hit Points. DLC: Infernals Species Pack.

Kind
Civic
Group
Hive Minds
Players can pick it
yes
Clashes with
17
ID
civic_hive_scorched_earth
Pyromanic Instinct

What Pyromanic Instinct does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Cannot engage in Diplomacy except with Thermophiles.

- Cannot access the Galactic Market.

- Grants the 'Cleansing Blaze' casus belli on other species.

- Gains  Unity when bombarding with the Firestorm bombardment stance.

- Creates special blockers with the Seismic Carpet Bombing bombardment stance on the planet below.

- Non-Thermophile Species are restricted to Slavery or worse.

  • +25%Regulatory Node Experience Gain
  • +15%Ship Weapons Range
  • +15%Armor Hit Points
  • +15%Ship Build Speed
  • +50%Naval Capacity
  • +40%Army Health
  • +50%Research Speed (Materials)

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Cannot be taken with Pyromanic Instinct

Civics that forbid this one or that this one forbids.

In the game

Our Scorched Worlds are the pinnacle of planetary evolution. We will set the galaxy on fire and thrive in the flames!

Try it in the empire builder →

Pyromanic Instinct: questions

What are the requirements for Pyromanic Instinct in Stellaris?

authority Hive Mind; species class Thermophile; Does NOT have a Sovereign Guardianship Civic; Does NOT have a Genesis Guides Civic. Not with civic Devouring Swarm or Death Cult or Empath or Memorialist or Familiar Face or Secret Societies or Bodysnatcher and origin Syncretic Evolution or Common Ground or Hegemon or Tree of Life or Knights of the Toxic God or Broken Shackles or Here Be Dragons or Ocean Paradise or Fear of the Dark. DLC: Infernals Species Pack.

What can't Pyromanic Instinct be combined with?

Fanatic Purifiers, Death Cult, Secret Societies, Devouring Swarm, Empath, Memorialist, Guardian Cluster, Familiar Face, Bodysnatcher, Sovereign Guardianship and 7 more — each forbids the other in the files' rules.

What does the Pyromanic Instinct civic do?

It gives +25% Regulatory Node Experience Gain, +15% Ship Weapons Range, +15% Armor Hit Points, +15% Ship Build Speed, +50% Naval Capacity, +40% Army Health and +50% Research Speed (Materials), plus the effects its description lists.

Can Pyromanic Instinct be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Pyromanic Instinct?

civic_hive_scorched_earth (Stellaris 4.5.2).

Source: common/governments/civics/02_gestalt_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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