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Advanced Cruiser Hulls

Tier 4 engineering technology · Voidcraft
EngineeringTier 4VoidcraftRare

Advanced Cruiser Hulls is a rare tier 4 engineering technology (Voidcraft) in Stellaris 4.5.2. Its base cost is 8,000 research. It needs Improved Cruiser Hulls. Console: research_technology tech_cruiser_hull_2.

Advanced Cruiser HullsVoidcraft· tier 48,000
Base cost
8,000
Area
Engineering
Tier
4
Draw weight
45
Path from start
4 techs, 20,000 research
ID
tech_cruiser_hull_2

What Advanced Cruiser Hulls does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +10%Cruiser Hull Points
  • +10%Offspring Cruiser Hull Points
  • Cruiser Hull Points: +10%

How to get Advanced Cruiser Hulls

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 45) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 4 technologies, 20,000 base research with this one
  1. Corvettesstarting tech
  2. Destroyers2,000 · tier 2
  3. Cruisers4,000 · tier 3
  4. Improved Cruiser Hulls6,000 · tier 3
Conditions (potential)
  • Not: Uses bio-ships

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

In the game

The latest generation of cruiser hulls have optimized structural integrity fields and improved bulkheads.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_cruiser_hull_2
Draw weight script, as in common/technology/00_eng_tech.txt
modifier = {
	factor = 0.25
	NOR = {
		has_trait_in_council = {
			TRAIT = leader_trait_curator
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius_2
		}
		has_trait_in_council = {
			TRAIT = leader_trait_expertise_voidcraft
		}
	}
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_cruiser_hull_2
		}
	}
}
modifier = {
	factor = 1.25
	has_tradition = tr_supremacy_adopt
}

Advanced Cruiser Hulls: questions

How do I get Advanced Cruiser Hulls in Stellaris?

Research Improved Cruiser Hulls first (4 technologies in the whole chain); then Advanced Cruiser Hulls can be drawn as one of the 3 engineering research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Advanced Cruiser Hulls do?

It gives +10% Cruiser Hull Points and +10% Offspring Cruiser Hull Points.

What is the ID of Advanced Cruiser Hulls?

The technology's ID is tech_cruiser_hull_2. To get it with the console: research_technology tech_cruiser_hull_2 (Stellaris 4.5.2).

How much does Advanced Cruiser Hulls cost?

8,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_eng_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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