
Xeno Diplomacy
Xeno Diplomacy is a tier 2 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 2,500 research. It needs Federation Code. It unlocks Corporate Embassy, Disinformation Center and Embassy Complex and leads to Xeno Relations. Console: research_technology tech_xeno_diplomacy.
What Xeno Diplomacy does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +10%Diplomatic Weight
What Xeno Diplomacy unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Xeno Diplomacy
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
The whole research path: 4 technologies, 7,250 base research with this one
- Regular empire (not gestalt)
What Xeno Diplomacy leads to
Technologies that list it as a prerequisite.
In the game
Advancing our understanding of interactions with - and manipulations of - the xeno is a necessary step in forming more permanent interstellar alliances.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_xeno_diplomacyDraw weight script, as in common/technology/00_soc_tech.txt
factor = 2
modifier = {
factor = 1.25
has_ethic = ethic_xenophile
}
modifier = {
factor = 2
has_ethic = ethic_fanatic_xenophile
}
modifier = {
factor = 2
is_galactic_community_member = yes
}
modifier = {
factor = 0.01
has_civic = civic_inwards_perfection
}Xeno Diplomacy: questions
How do I get Xeno Diplomacy in Stellaris?
Research Federation Code first (4 technologies in the whole chain); then Xeno Diplomacy can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).
What does Xeno Diplomacy do?
It gives +10% Diplomatic Weight. It unlocks Corporate Embassy (building), Disinformation Center (building) and Embassy Complex (building). It leads to Xeno Relations.
What is the ID of Xeno Diplomacy?
The technology's ID is tech_xeno_diplomacy. To get it with the console: research_technology tech_xeno_diplomacy (Stellaris 4.5.2).
How much does Xeno Diplomacy cost?
2,500 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.