
Chloroplastic Accelerator
Chloroplastic Accelerator is a resource building in Stellaris 4.5.2. It costs 600 Minerals, 200 Biomass and takes 240 days to build, with an upkeep of 5 Minerals a month. It adds Technicians, Acolytes of the Hyperspanner and Tech-Drones jobs, depending on the empire. Upgrades to Chloroplastic Lens Array.
Jobs Chloroplastic Accelerator adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 TechniciansRegular empire (not gestalt); any of: Country type: Fallen Empire; any of: Coun…
- Owner
- Regular empire (not gestalt)
- Not: Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Owner

any of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Eth…
- Owner
- Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Is fallen empire spiritualist
- Owner
200 Tech-DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
200Biomass- Upkeep a month
5Minerals
What Chloroplastic Accelerator does
- +3%Infrastructure Build Speed
- +3%Decision Enactment Speed
when…
- Owner
- Wilderness empire
- Tradition: Purity Traditions Finished
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Chloroplastic Accelerator
No technology needed.
- Owner
- Wilderness empire
- Has upgraded capital
- When Modifier: Resort World
- Requires Resort Administration on colony.
- When Modifier: Thrall-World
- Requires Governor's Palace on colony.
- When Planet class: Orbital Habitat
- Requires Habitat Administration on colony.
- When owner (Wilderness empire)
- Requires Planetary Root Bundle on planet.
- When owner (Hive Mind)
- Requires Hive Core on colony.
- When owner (Machine Intelligence)
- Requires Administrative Array on colony.
- Otherwise
- Requires Planetary Administration on planet.
- When Modifier: Resort World
Destroyed or converted when (destroy_trigger)
- Owner
- Not: Wilderness empire
In the game
Glassy bubbles packed full of photosynthesizing algae use solar energy to form tighter bio-chemical bonds, reducing self-discharge.
ID
building_bioelectric_stimulator_2Chloroplastic Accelerator: questions
How much does Chloroplastic Accelerator cost in Stellaris?
600 Minerals, 200 Biomass, 240 days to build; upkeep 5 Minerals a month (common/buildings, base values).
What jobs does Chloroplastic Accelerator give?
Depending on the empire: Technicians, Acolytes of the Hyperspanner and Tech-Drones.
What does Chloroplastic Accelerator upgrade from and to?
It is upgraded from Chloroplastic Acclimator. It upgrades to Chloroplastic Lens Array.
What is the ID of Chloroplastic Accelerator?
building_bioelectric_stimulator_2 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/21_wilderness_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
