
Class-3 Singularity
Class-3 Singularity is a resource building in Stellaris 4.5.2. It costs 1,500 Alloys, 300 Rare Crystals and takes 600 days to build, with an upkeep of 3 Alloys, 2 Rare Crystals a month. It adds Technicians, Acolytes of the Hyperspanner and Tech-Drones jobs, depending on the empire. Upgrades to Class-4 Singularity.
Jobs Class-3 Singularity adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
600 TechniciansRegular empire (not gestalt); any of: Country type: Fallen Empire; any of: Coun…
- Owner
- Regular empire (not gestalt)
- Not: Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Owner

any of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Eth…
- Owner
- Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Is fallen empire spiritualist
- Owner
600 Tech-DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
1,500Alloys
300Rare Crystals
400Biomass — Wilderness empire- Owner
- Wilderness empire
- Owner
- Upkeep a month
3Alloys
2Rare Crystals- Produces a month
+75Energy Credits
What Class-3 Singularity does
- +75%Acolytes of the Hyperspanner Automated Workforce
when…
- Owner
- Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Is fallen empire spiritualist
- +75%Technicians Automated Workforce
- +75%Tech-Drones Automated Workforce
when…
- Owner
- Not: Wilderness empire
- Not: Virtuality
- +3%Infrastructure Build Speed
- +3%Decision Enactment Speed
when…
- Owner
- Wilderness empire
- Tradition: Purity Traditions Finished
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Class-3 Singularity
No technology needed.
- Owner
- Any of
- Fallen Empire
- Technology: Class-3 Singularity
- Country flag: class_3_singularity_can_build
- Any of
- None of
- Modifier: Resort World
- Modifier: Thrall-World
- Modifier: Penal Colony
- Requires schematics acquired from Arcane Deciphering
Destroyed or converted when (destroy_trigger)
- Never (switched off)
In the game
Capturing the entire energy output from this singularity is an engineering marvel.
ID
building_class_3_singularityClass-3 Singularity: questions
How much does Class-3 Singularity cost in Stellaris?
1,500 Alloys, 300 Rare Crystals, 600 days to build; upkeep 3 Alloys, 2 Rare Crystals a month (common/buildings, base values).
What jobs does Class-3 Singularity give?
Depending on the empire: Technicians, Acolytes of the Hyperspanner and Tech-Drones.
What does Class-3 Singularity upgrade from and to?
It upgrades to Class-4 Singularity.
What is the ID of Class-3 Singularity?
building_class_3_singularity (common/buildings, Stellaris 4.5.2).
Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
