StellarisDB

Commerce Megaplexes

Trade building

Commerce Megaplexes is a trade building in Stellaris 4.5.2. It costs 600 Minerals, 50 Rare Crystals and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Rare Crystals a month. It adds Traders and Logistic Drones jobs, depending on the empire. It needs Interstellar Economics.

Cost
600Minerals50Rare Crystals
Upkeep
5Energy Credits1Rare Crystals
Build time
480 days
Housing
—
ID
building_commercial_megaplex

Jobs Commerce Megaplexes adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals50Rare Crystals
60Rare Crystals — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits1Rare Crystals

What Commerce Megaplexes does

On the planet
  • -10%Upkeep for Traders

How to unlock Commerce Megaplexes

Shown when (potential)
  • Owner
    • Regular empire (not gestalt)
  • None of
    • Modifier: Thrall-World
    • Modifier: Penal Colony
Destroyed or converted when (destroy_trigger)
  • Any of
    • Owner
      • Not: Regular empire (not gestalt)
    • Modifier: Thrall-World
    • Modifier: Penal Colony

In the game

Great commercial spires and towers rising up towards the sky, blotting out the light.

ID

building_commercial_megaplex

Commerce Megaplexes: questions

How much does Commerce Megaplexes cost in Stellaris?

600 Minerals, 50 Rare Crystals, 480 days to build; upkeep 5 Energy Credits, 1 Rare Crystals a month (common/buildings, base values).

What jobs does Commerce Megaplexes give?

Depending on the empire: Traders and Logistic Drones.

What is the ID of Commerce Megaplexes?

building_commercial_megaplex (common/buildings, Stellaris 4.5.2).

Source: common/buildings/06_trade_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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