StellarisDB

Augmentation Bazaar

Trade building

Augmentation Bazaar is a trade building in Stellaris 4.5.2. It costs 600 Minerals and takes 480 days to build, with an upkeep of 5 Energy Credits a month. It adds 100 Augmentors jobs.

Cost
600Minerals
Upkeep
5Energy Credits
Build time
480 days
Housing
—
ID
building_augmentation_bazaars

Jobs Augmentation Bazaar adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals
60Rare Crystals — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits

What Augmentation Bazaar does

Only in some cases

How to unlock Augmentation Bazaar

No technology needed.

Shown when (potential)
Can be built when (allow)
  • Always
Destroyed or converted when (destroy_trigger)
  • Any of
    • Owner
      • Not: Regular empire (not gestalt)
    • Modifier: Thrall-World
    • Modifier: Resort World

In the game

A neon-lit maze of corridors, implant vendors and underground hardware clinics catering to all cybernetic implant needs - both over and under the counter.

ID

building_augmentation_bazaars

Augmentation Bazaar: questions

How much does Augmentation Bazaar cost in Stellaris?

600 Minerals, 480 days to build; upkeep 5 Energy Credits a month (common/buildings, base values).

What jobs does Augmentation Bazaar give?

100 Augmentors for every empire. Depending on the empire: Politicians and Bureaucrats.

What is the ID of Augmentation Bazaar?

building_augmentation_bazaars (common/buildings, Stellaris 4.5.2).

Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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