
Forge of the Fellowship
Forge of the Fellowship is a manufacturing building in Stellaris 4.5.2. It costs 600 Minerals and takes 480 days to build, with an upkeep of 5 Energy Credits a month. It adds Bureaucrats, Coordinators, Metallurgists, Fabricators and 2 more jobs, depending on the empire. Upgrades to Grand Forge of the Fellowship.
Jobs Forge of the Fellowship adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
100 BureaucratsRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
100 CoordinatorsNot: Regular empire (not gestalt)
- Owner
- Not: Regular empire (not gestalt)
- Owner
100 MetallurgistsRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
100 FabricatorsGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
100 ArtisansRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
100 Artisan DronesGestalt Consciousness; Not: Wilderness empire
- Owner
- Gestalt Consciousness
- Not: Wilderness empire
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
60Volatile Motes — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
What Forge of the Fellowship does
- +5%Resources Produced from Artisans
- +5%Resources Produced from Metallurgists
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Forge of the Fellowship
No technology needed.
- None of
- Modifier: Resort World
- Modifier: Thrall-World
- Owner
- Origin: Cybernetic Creed
- None of
- Country flag: cybernetic_creed_research
- Country flag: cybernetic_creed_war
- Country flag: cybernetic_creed_labor
- Country flag: cybernetic_creed_general
- Has upgraded capital
- When Modifier: Resort World
- Requires Resort Administration on colony.
- When Modifier: Thrall-World
- Requires Governor's Palace on colony.
- When Planet class: Orbital Habitat
- Requires Habitat Administration on colony.
- When owner (Wilderness empire)
- Requires Planetary Root Bundle on planet.
- When owner (Hive Mind)
- Requires Hive Core on colony.
- When owner (Machine Intelligence)
- Requires Administrative Array on colony.
- Otherwise
- Requires Planetary Administration on planet.
- When Modifier: Resort World
- Owner
- Has not fully embraced the The Fellowship of the Hammer
Destroyed or converted when (destroy_trigger)
- Any of
- Modifier: Resort World
- Modifier: Thrall-World
- Owner
- Any of
- Not: Origin: Cybernetic Creed
- Origin: Cybernetic Creed
- Any of
- Country flag: cybernetic_creed_research
- Country flag: cybernetic_creed_labor
- Country flag: cybernetic_creed_war
- Country flag: cybernetic_creed_general
- Any of
In the game
Here, the first forge of the Fellowship of the Hammer produces the highest quality construction materials. Hammers sing as the faithful pursue their divine work.
ID
building_forge_of_the_fellowshipForge of the Fellowship: questions
How much does Forge of the Fellowship cost in Stellaris?
600 Minerals, 480 days to build; upkeep 5 Energy Credits a month (common/buildings, base values).
What jobs does Forge of the Fellowship give?
Depending on the empire: Bureaucrats, Coordinators, Metallurgists, Fabricators, Artisans and Artisan Drones.
What does Forge of the Fellowship upgrade from and to?
It upgrades to Grand Forge of the Fellowship.
What is the ID of Forge of the Fellowship?
building_forge_of_the_fellowship (common/buildings, Stellaris 4.5.2).
Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
