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Advanced Neural Implants (Siege)

small utility component · Combat Computers

Advanced Neural Implants (Siege) is a small utility component in Stellaris 4.5.2 (Combat Computers). It costs 35 Food and uses 15 power. It gives +10% Mandible Weapon Damage, +65% Damage vs Starbases and Waystations, +65% Orbital Bombardment Damage. Unlocked by Extended Combat Algorithms.

Cost
35Food
Power
-15
ID
BIO_COMBAT_COMPUTER_TORPEDO_ADVANCED

What Advanced Neural Implants (Siege) gives

  • +10%Mandible Weapon Damage
  • +65%Damage vs Starbases and Waystations
  • +65%Orbital Bombardment Damage

Cost and upkeep

Cost
35Food

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Advanced Neural Implants (Siege)
  2. →Sapient Neural Implants (Siege)

Other sizes and versions

How to get it

In the game

An evolution of standard neural implants, these systems enhance tactical processing and decision-making speed. They provide greater efficiency and coordination, allowing biological ships to respond swiftly to changing battlefield conditions.

ID

BIO_COMBAT_COMPUTER_TORPEDO_ADVANCED

Source: common/component_templates/00_biogenesis_utilities.txt, Stellaris Cygnus v4.5.2 (9776).

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