
Flak Artillery
Flak Artillery is a tier 4 engineering technology (Propulsion) in Stellaris 4.5.2. Its base cost is 8,000 research. It needs Flak Cannons. It unlocks Barb Artillery and Flak Artillery. Console: research_technology tech_flak_batteries_3.
What Flak Artillery unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Flak Artillery
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 45) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.
The whole research path: 2 technologies, 11,000 base research with this one
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Barb Artillery
- Uses bio-ships
In the game
Predictive tracking algorithms and even more powerful rounds make these batteries incredibly lethal to enemy strike craft.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_flak_batteries_3Draw weight script, as in common/technology/00_eng_weapon_tech.txt
modifier = {
factor = 1.25
has_ethic = ethic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_fanatic_militarist
}Flak Artillery: questions
How do I get Flak Artillery in Stellaris?
Research Flak Cannons first (2 technologies in the whole chain); then Flak Artillery can be drawn as one of the 3 engineering research options.
What does Flak Artillery do?
It unlocks Barb Artillery (ship component) and Flak Artillery (ship component).
What is the ID of Flak Artillery?
The technology's ID is tech_flak_batteries_3. To get it with the console: research_technology tech_flak_batteries_3 (Stellaris 4.5.2).
How much does Flak Artillery cost?
8,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_eng_weapon_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.