
Snare Darts
Snare Darts is a tier 5 society technology (Biology) in Stellaris 4.5.2. Its base cost is 16,000 research. It needs Ruin Barbs. It leads to Havoc Storm. Console: research_technology tech_weaver_bio_confuser_5.
How to get Snare Darts
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 30) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.
The whole research path: 6 technologies, 31,000 base research with this one
- Uses bio-ships
What Snare Darts leads to
Technologies that list it as a prerequisite.
In the game
Advanced biological ordnance creates a cascading feedback loop within enemy systems, rendering their attacks wildly ineffective.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_weaver_bio_confuser_5Draw weight script, as in common/technology/00_biogenesis_tech.txt
modifier = {
factor = 0
NOR = {
has_technology = tech_mine_volatile_motes
has_technology = tech_volatile_motes
has_country_flag = has_market_access
}
}Snare Darts: questions
How do I get Snare Darts in Stellaris?
Research Ruin Barbs first (6 technologies in the whole chain); then Snare Darts can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).
What does Snare Darts do?
It leads to Havoc Storm.
What is the ID of Snare Darts?
The technology's ID is tech_weaver_bio_confuser_5. To get it with the console: research_technology tech_weaver_bio_confuser_5 (Stellaris 4.5.2).
How much does Snare Darts cost?
16,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_biogenesis_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.