
Nonadaptive
Nonadaptive is a biological species trait in Stellaris 4.5.2 that gives 2 trait points back. It is for Biological species and can be picked when a species is created. It gives -10% Habitability. Opposite of Adaptive, Extremely Adaptive, Robust, Adaptive and 3 more.
What Nonadaptive does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- -10%Habitability
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Can add negative organic traits
- from
- When Any of (Without: biogenesis; Tradition: Genetic Traditions)
- Otherwise
- from
In the game
This species does not adapt well to foreign environments.
Nonadaptive: questions
How many trait points does Nonadaptive cost?
Nonadaptive gives 2 trait points back (common/traits, Stellaris 4.5.2).
What traits are opposite to Nonadaptive?
Adaptive, Extremely Adaptive, Robust, Adaptive, Shelled, Permeable Skin and Genetic Memory: a species cannot have both.
Can I pick Nonadaptive at species creation?
Yes, for Biological species.
What is the ID of Nonadaptive?
trait_nonadaptive
Source: common/traits/04_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).