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Private Prospectors

Civic · Megacorporations
MegacorporationsCan be changed later

Private Prospectors is a civic in Stellaris 4.5.2 for Megacorporations. Requirements: Does NOT have a Genesis Guides Civic; and more (see below). It cannot be taken with Genesis Guides, Astrogenesis Technologies, Genesis Symbiotes and 1 more. It gives -15% Empire Size from Systems, -25% Empire Size from Colonies and +60 Add Attunement with the Composer of Strands.

Kind
Civic
Group
Megacorporations
Players can pick it
yes
Clashes with
4
ID
civic_private_prospectors
Private Prospectors

What Private Prospectors does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Unlocks Ship Type: Private Colony Ship

- The  Private Mining Consortium Corporate Building generates additional Trade and adds +200  Trader jobs to our Capital.

  • -15%Empire Size from Systems
  • -25%Empire Size from Colonies
  • +60Add Attunement with the Composer of Strands

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Cannot be taken with Private Prospectors

Civics that forbid this one or that this one forbids.

In the game

Building better worlds is hazardous work, but this Megacorporation relies on private prospectors to chart and establish footholds on promising planets.

Try it in the empire builder →

Private Prospectors: questions

What are the requirements for Private Prospectors in Stellaris?

Does NOT have a Genesis Guides Civic. Some rules combine several options: see Requirements on the page.

What can't Private Prospectors be combined with?

Genesis Guides, Astrogenesis Technologies, Genesis Symbiotes and Genesis Architects — each forbids the other in the files' rules.

What does the Private Prospectors civic do?

It gives -15% Empire Size from Systems, -25% Empire Size from Colonies and +60 Add Attunement with the Composer of Strands, plus the effects its description lists.

Can Private Prospectors be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Private Prospectors?

civic_private_prospectors (Stellaris 4.5.2).

Source: common/governments/civics/03_corporate_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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