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Genesis Symbiotes

Civic · Hive Minds
Hive MindsCan be changed laterThe Machine Age

Genesis Symbiotes is a civic in Stellaris 4.5.2 for Hive Minds. Requirements: authority Hive Mind. Not with species Machine, authority Corporate or Machine Intelligence, origin Life-Seeded or Wilderness and civic Stargazers or Innate Design or Bodysnatcher. It gives +25% Cognitive Node Experience Gain, -25% Terraforming Cost and +25% Terraforming Speed. DLC: The Machine Age.

Kind
Civic
Group
Hive Minds
Players can pick it
yes
Clashes with
10
ID
civic_hive_guided_sapience
Genesis Symbiotes

What Genesis Symbiotes does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Available Colony Ships: Genesis Ark

- Planets Colonized with Genesis Arks:

- Pre-Sapient Pops: +300

- Planetary Features: Genesis Preserve

- Gains  Unity from uplifting Pre-Sapient Species

- Cannot build Colony Ships

  • +25%Cognitive Node Experience Gain
  • -25%Terraforming Cost
  • +25%Terraforming Speed
  • +60Add Attunement with the Composer of Strands

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Cannot be taken with Genesis Symbiotes

Civics that forbid this one or that this one forbids.

In the game

This collective focuses on engineering the emergence of new species. As the overseers of evolution's power, they designate portions of their worlds to ensure the progression of pre-sapient life forms.

Try it in the empire builder →

Genesis Symbiotes: questions

What are the requirements for Genesis Symbiotes in Stellaris?

authority Hive Mind. Not with species Machine, authority Corporate or Machine Intelligence, origin Life-Seeded or Wilderness and civic Stargazers or Innate Design or Bodysnatcher. DLC: The Machine Age.

What can't Genesis Symbiotes be combined with?

Fanatic Purifiers, Scorched World Heralds, Devouring Swarm, Stargazers, Innate Design, Bodysnatcher, Pyromanic Instinct, Determined Exterminator, Private Prospectors and Privatized Exploration — each forbids the other in the files' rules.

What does the Genesis Symbiotes civic do?

It gives +25% Cognitive Node Experience Gain, -25% Terraforming Cost, +25% Terraforming Speed and +60 Add Attunement with the Composer of Strands, plus the effects its description lists.

Can Genesis Symbiotes be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Genesis Symbiotes?

civic_hive_guided_sapience (Stellaris 4.5.2).

Source: common/governments/civics/02_gestalt_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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