
Syncretic Evolution
Syncretic Evolution is an origin in Stellaris 4.5.2. Requirements: Does NOT have a Genocidal Civic; Does NOT have a Genesis Guides Civic; Does NOT have a Tankbound Civic. Not with Gestalt Consciousness.
What Syncretic Evolution does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
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Organic Pops with Serviles Trait: 2.4K
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Not: Ethic: Gestalt Consciousness
- Does NOT have a Genocidal Civic
- Does NOT have a Genesis Guides Civic
- Does NOT have a Tankbound Civic
Species traits it sets
Traits the files put on the founder species (traits = { … }); a second species where the origin has one.
In the game
A second species forms an integral part of this civilization. They are big, strong, and most of them have the intelligence of a particularly dim-witted child. Ancient wars have culled their species of their most aggressive tendencies, leaving them quite servile.
Try it in the empire builder →
Syncretic Evolution: questions
What are the requirements for Syncretic Evolution in Stellaris?
Does NOT have a Genocidal Civic; Does NOT have a Genesis Guides Civic; Does NOT have a Tankbound Civic. Not with Gestalt Consciousness.
What does the Syncretic Evolution origin do?
Its effects are listed in its description on this page.
What is the ID of Syncretic Evolution?
origin_syncretic_evolution (Stellaris 4.5.2).
Source: common/governments/civics/00_origins.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).