StellarisDB

Syncretic Evolution

Origin

Syncretic Evolution is an origin in Stellaris 4.5.2. Requirements: Does NOT have a Genocidal Civic; Does NOT have a Genesis Guides Civic; Does NOT have a Tankbound Civic. Not with Gestalt Consciousness.

Kind
Origin
Group
Regular empires
Players can pick it
yes
ID
origin_syncretic_evolution
Syncretic Evolution
Syncretic Evolution

What Syncretic Evolution does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

-  Organic Pops with Serviles Trait: 2.4K

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Species traits it sets

Traits the files put on the founder species (traits = { … }); a second species where the origin has one.

Second species

In the game

A second species forms an integral part of this civilization. They are big, strong, and most of them have the intelligence of a particularly dim-witted child. Ancient wars have culled their species of their most aggressive tendencies, leaving them quite servile.

Try it in the empire builder →

Syncretic Evolution: questions

What are the requirements for Syncretic Evolution in Stellaris?

Does NOT have a Genocidal Civic; Does NOT have a Genesis Guides Civic; Does NOT have a Tankbound Civic. Not with Gestalt Consciousness.

What does the Syncretic Evolution origin do?

Its effects are listed in its description on this page.

What is the ID of Syncretic Evolution?

origin_syncretic_evolution (Stellaris 4.5.2).

Source: common/governments/civics/00_origins.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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