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Elite Cloaking Fields

Tier 4 physics technology · Field Manipulation
PhysicsTier 4Field ManipulationRareFirst Contact Story Pack

Elite Cloaking Fields is a rare tier 4 physics technology (Field Manipulation) in Stellaris 4.5.2. Its base cost is 12,000 research. It needs Advanced Cloaking Fields and Advanced Shields. It unlocks Elite Cloaking Field Generator and leads to Dark Matter Cloaking Fields. Console: research_technology tech_cloaking_3.

Elite Cloaking FieldsField Manipulation· tier 412,000
Base cost
12,000
Area
Physics
Tier
4
Draw weight
35
Path from start
6 techs, 31,500 research
ID
tech_cloaking_3

What Elite Cloaking Fields does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Unlocks Component: Elite Cloaking Field Generator
    Elite Cloaking Field Generator Typical cloaking technology can play havoc with a ship's more delicate instruments. However, these elite fields render such concerns obsolete.

What Elite Cloaking Fields unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Elite Cloaking Fields

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 35) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 6 technologies, 31,500 base research with this one
  1. Deflectorsstarting tech
  2. Improved Deflectors1,500 · tier 1
  3. Shields3,000 · tier 2
  4. Basic Cloaking Fields3,000 · tier 2
  5. Advanced Shields6,000 · tier 3
  6. Advanced Cloaking Fields6,000 · tier 3
Conditions (potential)
  • DLC: first contact

What Elite Cloaking Fields leads to

Technologies that list it as a prerequisite.

In the game

Typical cloaking technology can play havoc with a ship's more delicate instruments. However, these elite fields render such concerns obsolete.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_cloaking_3
Draw weight script, as in common/technology/00_first_contact_tech.txt
modifier = {
	factor = value:tech_weight_likelihood
	has_trait_in_council = {
		TRAIT = leader_trait_curator
	}
}
modifier = {
	factor = value:tech_weight_likelihood
	has_trait_in_council = {
		TRAIT = leader_trait_fotd_scientist
	}
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_cloaking_3
		}
	}
}
modifier = {
	factor = 5
	has_tradition = tr_subterfuge_adopt
}
modifier = {
	factor = 2
	has_cloaking_civic_or_origin = yes
}

Elite Cloaking Fields: questions

How do I get Elite Cloaking Fields in Stellaris?

Research Advanced Cloaking Fields and Advanced Shields first (6 technologies in the whole chain); then Elite Cloaking Fields can be drawn as one of the 3 physics research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Elite Cloaking Fields do?

It unlocks Elite Cloaking Field Generator (ship component). It leads to Dark Matter Cloaking Fields.

What is the ID of Elite Cloaking Fields?

The technology's ID is tech_cloaking_3. To get it with the console: research_technology tech_cloaking_3 (Stellaris 4.5.2).

How much does Elite Cloaking Fields cost?

12,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_first_contact_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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