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Self-Evolving Logic

Tier 2 physics technology · Computing
PhysicsTier 2Computing

Self-Evolving Logic is a tier 2 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 2,500 research. It needs Administrative AI. It unlocks Custom AI Assistant and leads to 6 technologies. Console: research_technology tech_self_aware_logic.

Self-Evolving LogicComputing· tier 22,500
Base cost
2,500
Area
Physics
Tier
2
Draw weight
75
Path from start
2 techs, 3,500 research
ID
tech_self_aware_logic

What Self-Evolving Logic does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +1Research Alternatives

What Self-Evolving Logic unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Self-Evolving Logic

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 75) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 2 technologies, 3,500 base research with this one
  1. Scientific Methodstarting tech
  2. Administrative AI1,000 · tier 1

What Self-Evolving Logic leads to

Technologies that list it as a prerequisite.

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

In the game

Introspective prioritization.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_self_aware_logic
Draw weight script, as in common/technology/00_phys_tech.txt
modifier = {
	factor = 2
	has_origin = origin_synthetic_fertility
}

Self-Evolving Logic: questions

How do I get Self-Evolving Logic in Stellaris?

Research Administrative AI first (2 technologies in the whole chain); then Self-Evolving Logic can be drawn as one of the 3 physics research options.

What does Self-Evolving Logic do?

It gives +1 Research Alternatives. It unlocks Custom AI Assistant (trait). It leads to Extended Combat Algorithms, Positronic AI, Positronic Implants, Predictive Consumerism, Self-Aware Colony Ships and Synchronized Defenses.

What is the ID of Self-Evolving Logic?

The technology's ID is tech_self_aware_logic. To get it with the console: research_technology tech_self_aware_logic (Stellaris 4.5.2).

How much does Self-Evolving Logic cost?

2,500 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_phys_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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