
Best for food in Stellaris 4.5.2
The biggest food bonuses in Stellaris 4.5.2, from every civic, origin, ethic, species trait, ascension perk, tradition and technology in the files: Agrarian (trait, +15%), Harvesters (trait, +15%), Harvesters (trait, +10%). Food output % of the whole empire, of all jobs and of farmers (their food output, their workforce %), added.
Every food bonus, ranked
- 1
AgrarianTrait · 2 pt · +15% Farmer Workforce
+15% - 1
HarvestersTrait · 2 pt · +15% Farmer Workforce
+15% - 3
HarvestersTrait · 1 pt · +10% Farmer Workforce
+10% - 4
Eco SimulationTier 1 society tech · +5% Food Produced from Farmers
+5% - 4
Gene CropsTier 2 society tech · +5% Food Produced from Farmers
+5% - 4
Nano-Vitality CropsTier 3 society tech · +5% Food Produced from Farmers
+5% - 4
Nutrient ReplicationTier 4 society tech · +5% Food Produced from Farmers
+5% - 4
Transgenic CropsRepeatable society tech · +5% Food Food from Jobs
+5%
How it's counted: Food output % of the whole empire, of all jobs and of farmers (their food output, their workforce %), added.
By kind
Food: questions
What gives the most food in Stellaris 4.5.2?
By the game's own numbers: Agrarian (trait, +15%); Harvesters (trait, +15%); Harvesters (trait, +10%). Food output % of the whole empire, of all jobs and of farmers (their food output, their workforce %), added.
Are these tier lists?
No. They add up the game's own modifier values for the goal — what each thing gives, not how good it feels to play. Conditional effects and one-off events are not counted.