StellarisDB

Best traditions in Stellaris 4.5.2, by goal

The traditions of Stellaris 4.5.2 ranked for each goal by the numbers in the game files: research: Discovery: finisher; trade: Commerce: finisher; job output (workforce): The Pursuit of Profit; pop growth: A New Life; stability: Pacification Modules. Each tradition, adoption and finish bonus on its own.

Best traditions for research

  1. 1Discovery: finisherTradition · Discovery · +10% All Technology Research Speed+10%

How it's counted: All research speed % + researcher output % (researcher workforce, researcher jobs) + (physics, society and engineering speed %, and physicist, biologist and engineer workforce %) ÷ 3. One-category bonuses are listed, not added. Every source of research →

Best traditions for trade

  1. 1Commerce: finisherTradition · Commerce · +10% Monthly Trade+10%
  2. 1Logistics: finisherTradition · Logistics · +10% Monthly Trade+10%
  3. 1Marketplace of Better IdeasTradition · Commerce · +10% Trade Trade from Jobs+10%

How it's counted: Trade output % of the whole empire, of all jobs and of traders (workforce %), added. Every source of trade →

Best traditions for job output (workforce)

  1. 1The Pursuit of ProfitTradition · Prosperity · +5% Resources from Jobs+5%
  2. 2High-Speed ReplacementsTradition · Modularity · +10% Worker Pop Resource Output+3.3%
  3. 3Domination: adoptionTradition · Domination · +5% Worker Pop Resource Output+1.7%
  4. 3Workplace MotivatorsTradition · Domination · +5% Worker Pop Resource Output+1.7%

How it's counted: All jobs' output % and all pops' workforce % in full, plus one stratum's output or workforce % (workers, specialists, rulers) ÷ 3. Every source of job output (workforce) →

Best traditions for pop growth

  1. 1A New LifeTradition · Expansion · +10% Pop Growth (or Assembly) Speed+10%
  2. 1Versatility: finisherTradition · Versatility · +10% Mechanical Pop Assembly Speed+10%
  3. 3Metabolic RegulationTradition · Domestication · +5% Pop Growth Speed+5%

How it's counted: Pop growth and assembly %: logistic growth, founder species growth, bonus growth and pop assembly, added. Every source of pop growth →

Best traditions for stability

  1. 1Pacification ModulesTradition · Modularity · +5 Stability+5
  2. 2Collective ReasoningTradition · Synchronicity · +3 Stability+3
  3. 2Utopian DreamTradition · Harmony · +3 Stability+3

How it's counted: Stability added to every planet (planet_stability_add). Every source of stability →

Best traditions for fleet power

  1. 1Overwhelming ForceTradition · Supremacy · +10% Ship Fire Rate+10%
  2. 2Bulwark of HarmonyTradition · Fortification · +15% Home Territory Fire Rate+7.5%

How it's counted: Fire rate % + weapon damage % of every ship, added (home-territory-only fire rate counts half). Every source of fleet power →

Best traditions for empire size

  1. 1Nanotech: finisherTradition · Nanotech · -50% Empire Size from Colonies-50%
  2. 2Domination: finisherTradition · Domination · -5% Empire Size from Pops-5%
  3. 2KinshipTradition · Harmony · -5% Empire Size from Pops-5%
  4. 2Statecraft: finisherTradition · Statecraft · -5% Empire Size-5%
  5. 2Synchronized AgentsTradition · Synchronicity · -5% Empire Size from Pops-5%

How it's counted: Empire size % from every source, added — lower is better (less sprawl penalty). Every source of empire size →

Goals with no tradition scoring above zero are left out: Unity, Energy, Minerals, Alloys, Food.

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