
Best ethics in Stellaris 4.5.2, by goal
The ethics of Stellaris 4.5.2 ranked for each goal by the numbers in the game files: research: Fanatic Materialist; unity: Fanatic Spiritualist; trade: Fanatic Xenophile; job output (workforce): Fanatic Authoritarian; pop growth: Fanatic Xenophobe.
Best ethics for research
- 1
Fanatic MaterialistEthic · 2 pt · +10% All Technology Research Speed
+10% - 2
MaterialistEthic · 1 pt · +5% All Technology Research Speed
+5%
How it's counted: All research speed % + researcher output % (researcher workforce, researcher jobs) + (physics, society and engineering speed %, and physicist, biologist and engineer workforce %) ÷ 3. One-category bonuses are listed, not added. Every source of research →
Best ethics for unity
- 1
Fanatic SpiritualistEthic · 2 pt · +20% Monthly Unity
+20% - 2
SpiritualistEthic · 1 pt · +10% Monthly Unity
+10%
How it's counted: Unity output % of the whole empire, of all jobs and of bureaucrats (workforce %), added. Every source of unity →
Best ethics for trade
- 1
Fanatic XenophileEthic · 2 pt · +20% Trade Trade from Jobs
+20% - 2
XenophileEthic · 1 pt · +10% Trade Trade from Jobs
+10%
How it's counted: Trade output % of the whole empire, of all jobs and of traders (workforce %), added. Every source of trade →
Best ethics for job output (workforce)
- 1
Fanatic AuthoritarianEthic · 2 pt · +10% Job Efficiency for Workers
+3.3% - 1
Fanatic EgalitarianEthic · 2 pt · +10% Job Efficiency for Specialists
+3.3% - 3
AuthoritarianEthic · 1 pt · +5% Job Efficiency for Workers
+1.7% - 3
EgalitarianEthic · 1 pt · +5% Job Efficiency for Specialists
+1.7%
How it's counted: All jobs' output % and all pops' workforce % in full, plus one stratum's output or workforce % (workers, specialists, rulers) ÷ 3. Every source of job output (workforce) →
Best ethics for pop growth
- 1
Fanatic XenophobeEthic · 2 pt · +20% Pop Growth (or Assembly) Speed+20% - 2
XenophobeEthic · 1 pt · +10% Pop Growth (or Assembly) Speed+10%
How it's counted: Pop growth and assembly %: logistic growth, founder species growth, bonus growth and pop assembly, added. Every source of pop growth →
Best ethics for stability
- 1
Fanatic PacifistEthic · 2 pt · +10 Stability+10 - 2
PacifistEthic · 1 pt · +5 Stability+5
How it's counted: Stability added to every planet (planet_stability_add). Every source of stability →
Best ethics for fleet power
- 1
Fanatic MilitaristEthic · 2 pt · +20% Ship Fire Rate+20% - 2
MilitaristEthic · 1 pt · +10% Ship Fire Rate+10%
How it's counted: Fire rate % + weapon damage % of every ship, added (home-territory-only fire rate counts half). Every source of fleet power →
Best ethics for empire size
- 1
Fanatic PacifistEthic · 2 pt · -20% Empire Size from Pops-20% - 2
PacifistEthic · 1 pt · -10% Empire Size from Pops-10%
How it's counted: Empire size % from every source, added — lower is better (less sprawl penalty). Every source of empire size →
Goals with no ethic scoring above zero are left out: Energy, Minerals, Alloys, Food, Naval capacity.