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The Grand Battlements of Steel

Army building
Not built directly

The Grand Battlements of Steel is an army building in Stellaris 4.5.2. It costs 400 Minerals and takes 600 days to build, with an upkeep of 2 Energy Credits a month. It adds Politicians, Bureaucrats, Soldiers, Battle Thralls and 3 more jobs, depending on the empire.

Cost
400Minerals
Upkeep
2Energy Credits
Build time
600 days
Housing
—
ID
building_grand_battlements_of_steel

Jobs The Grand Battlements of Steel adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • none of: Civic: Worker Cooperative; Not: Gestalt Consciousness; any of: Not: Pl…
  • Civic: Worker Cooperative
  • Not: Gestalt Consciousness; none of: Has knights zone; none of: Modifier: Thral…
    • Owner
      • Not: Gestalt Consciousness
    • None of
      • Has knights zone
      • Modifier: Thrall-World
  • Not: Gestalt Consciousness; Not: Has knights zone; Modifier: Thrall-World
    • Owner
      • Not: Gestalt Consciousness
    • Not: Has knights zone
    • Modifier: Thrall-World
  • Not: Gestalt Consciousness; Has knights zone; Not: Modifier: Thrall-World
    • Owner
      • Not: Gestalt Consciousness
    • Has knights zone
    • Not: Modifier: Thrall-World
  • Gestalt Consciousness
    • Owner
      • Gestalt Consciousness
  • Regular empire (not gestalt)
    • Owner
      • Regular empire (not gestalt)
  • Not: Regular empire (not gestalt)
    • Owner
      • Not: Regular empire (not gestalt)

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
400Minerals
40Volatile Motes — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits

What The Grand Battlements of Steel does

On the planet
  • -30%Orbital Bombardment Damage

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Battlements of Steel
  2. →The Grand Battlements of Steel

How to unlock The Grand Battlements of Steel

No technology needed.

Can be built when (allow)
  • Has major upgraded capital
    • When Modifier: Resort World
      • Requires Resort Capital-Complex on colony.
    • When Modifier: Thrall-World
      • Requires Governor's Estates on colony.
    • When Planet class: Orbital Habitat
      • Requires Habitat Central Control on colony.
    • When owner (Wilderness empire)
      • Requires Planetary Root Complex on planet.
    • When owner (Hive Mind)
      • Requires Hive Nexus on colony.
    • When owner (Machine Intelligence)
      • Requires Planetary Processor on colony.
    • Otherwise
      • Requires Planetary Capital on colony.
  • Owner
  • Has not fully embraced the The Templars of Steel
Destroyed or converted when (destroy_trigger)
  • Any of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Owner

In the game

May these magnificent walls of this grand fortress-cathedral never crumble. Its armory overflows with the hallowed implants of the Templars of Steel, each awaiting an anointed champion. In these halls, divinity dwells in the interface of flesh and steel.

ID

building_grand_battlements_of_steel

The Grand Battlements of Steel: questions

How much does The Grand Battlements of Steel cost in Stellaris?

400 Minerals, 600 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does The Grand Battlements of Steel give?

Depending on the empire: Politicians, Bureaucrats, Soldiers, Battle Thralls, Knights, Warrior Drones and 1 more.

What does The Grand Battlements of Steel upgrade from and to?

It is upgraded from Battlements of Steel.

What is the ID of The Grand Battlements of Steel?

building_grand_battlements_of_steel (common/buildings, Stellaris 4.5.2).

Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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