StellarisDB

Void Reavers

Civic
Locked after creationNomads

Void Reavers is a civic in Stellaris 4.5.2. Requirements: Is some degree of Militarist; Is not Xenophile. Not with Gestalt Consciousness, authority Corporate, civic Fanatic Purifiers or Barbaric Despoilers or Scorched World Heralds and origin Forever Cruise. It gives -5% Military Ship Alloys Cost, +5% Military Ship Energy Upkeep and +60 Add Attunement with the Eater of Worlds. DLC: Nomads.

Kind
Civic
Group
Regular empires
Players can pick it
yes
Clashes with
3
ID
civic_void_reavers
Void Reavers

What Void Reavers does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Unlocks the Plundering bombardment stance, which allows us to steal resources produced on a planet.

- Additional Waystation Modules: Defenses and Piracy Modules.

  • -5%Military Ship Alloys Cost
  • +5%Military Ship Energy Upkeep
  • +60Add Attunement with the Eater of Worlds

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Cannot be taken with Void Reavers

Civics that forbid this one or that this one forbids.

Other versions

swap_type: another name or text when its condition holds (nomadic empires, lithoids…).

  • Void Reavers
    - Unlocks the Plundering bombardment stance, which allows us to steal resources produced on a planet. - Additional Waystation Modules: Defenses and Piracy Modules.
    • DLC: first contact

In the game

Freebooters of the stars, this society has only vague notions of property. They respect the right of the strong and the cunning to seize ill-protected riches for themselves.

Try it in the empire builder →

Void Reavers: questions

What are the requirements for Void Reavers in Stellaris?

Is some degree of Militarist; Is not Xenophile. Not with Gestalt Consciousness, authority Corporate, civic Fanatic Purifiers or Barbaric Despoilers or Scorched World Heralds and origin Forever Cruise. DLC: Nomads.

What can't Void Reavers be combined with?

Scorched World Heralds, Fanatic Purifiers and Barbaric Despoilers — each forbids the other in the files' rules.

What does the Void Reavers civic do?

It gives -5% Military Ship Alloys Cost, +5% Military Ship Energy Upkeep and +60 Add Attunement with the Eater of Worlds, plus the effects its description lists.

Can Void Reavers be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Void Reavers?

civic_void_reavers (Stellaris 4.5.2).

Source: common/governments/civics/00_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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