
Ancient Saturator Artillery
Ancient Saturator Artillery is a rare tier 3 society technology (Archaeostudies) in Stellaris 4.5.2. Its base cost is 6,000 research. It needs Archaeostudies. It unlocks Ancient Fragmentor Artillery and Ancient Saturator Artillery. Console: research_technology tech_archaeo_mass_accelerator.
What Ancient Saturator Artillery unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Ancient Saturator Artillery
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 35) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
- DLC: ancrel
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Ancient Fragmentor Artillery
- Uses bio-ships
In the game
This cannon fires a barrage of ancient miniscule ionized spheres that charge upon contact with most force fields, giving them high levels of shield penetration. Any theory that these spheres could have been used for jewelry purposes were dismissed when a critical incident melted an entire laboratory.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_archaeo_mass_acceleratorDraw weight script, as in common/technology/00_ancient_relics_tech.txt
modifier = {
factor = @federation_perk_factor
has_federation = yes
federation = {
has_federation_perk = rare_tech_boost
any_member = {
has_technology = tech_archaeo_mass_accelerator
}
}
}
modifier = {
factor = 0.1
num_buildings = {
type = building_archaeostudies_faculty
value < 1
disabled = no
in_construction = no
}
}
modifier = {
factor = 0.1
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0
has_ancrel = no
}
modifier = {
factor = 0.85
has_technology = tech_archaeoshield
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeoarmor
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_detection_scrambler
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_titan_beam
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_pk_devolving_beam
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_mass_drivers
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_lasers
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_point_defence
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_missiles
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_mass_accelerator
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_strike_crafts
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_rampart
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_overcharger
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_refinery
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}Ancient Saturator Artillery: questions
How do I get Ancient Saturator Artillery in Stellaris?
Research Archaeostudies first; then Ancient Saturator Artillery can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What does Ancient Saturator Artillery do?
It unlocks Ancient Fragmentor Artillery (ship component), Ancient Saturator Artillery (ship component) and Arkship Archaeo Mass Accelerator (starbase module).
What is the ID of Ancient Saturator Artillery?
The technology's ID is tech_archaeo_mass_accelerator. To get it with the console: research_technology tech_archaeo_mass_accelerator (Stellaris 4.5.2).
How much does Ancient Saturator Artillery cost?
6,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_ancient_relics_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.