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Best for job output (workforce) in Stellaris 4.5.2

The biggest job output (workforce) bonuses in Stellaris 4.5.2, from every civic, origin, ethic, species trait, ascension perk, tradition and technology in the files: Cultivation Drones (civic, +10%), Gardening Protocols (civic, +10%), Geo-Engineering Inc. (civic, +10%). All jobs' output % and all pops' workforce % in full, plus one stratum's output or workforce % (workers, specialists, rulers) ÷ 3.

Every job output (workforce) bonus, ranked

  1. 1Cultivation DronesCivic · Hive Minds · +10% Resources from Jobs+10%
  2. 1Gardening ProtocolsCivic · Machine Intelligences · +10% Resources from Jobs+10%
  3. 1Geo-Engineering Inc.Civic · Megacorporations · +10% Resources from Jobs+10%
  4. 1PlanetscapersCivic · Regular empires · +10% Resources from Jobs+10%
  5. 5Efficient ProcessorsTrait · 3 pt · +5% Job Efficiency+5%
  6. 5The Pursuit of ProfitTradition · Prosperity · +5% Resources from Jobs+5%
  7. 7Aristocratic EliteCivic · Regular empires · +10% Job Efficiency for Elites+3.3%
  8. 7Corvée SystemCivic · Regular empires · +10% Worker Pop Resource Output+3.3%
  9. 7Fanatic AuthoritarianEthic · 2 pt · +10% Job Efficiency for Workers+3.3%
  10. 7Fanatic EgalitarianEthic · 2 pt · +10% Job Efficiency for Specialists+3.3%
  11. 7High-Speed ReplacementsTradition · Modularity · +10% Worker Pop Resource Output+3.3%
  12. 7MeritocracyCivic · Regular empires · +10% Specialist Pop Resource Output+3.3%
  13. 13Collective Production MethodsTier 3 society tech · +2.5% Resources from Jobs+2.5%
  14. 13Resource Processing AlgorithmsTier 3 society tech · +2.5% Resources from Jobs+2.5%
  15. 13Synthetic Thought PatternsTier 3 society tech · +2.5% Resources from Jobs+2.5%
  16. 16AuthoritarianEthic · 1 pt · +5% Job Efficiency for Workers+1.7%
  17. 16Domination: adoptionTradition · Domination · +5% Worker Pop Resource Output+1.7%
  18. 16EgalitarianEthic · 1 pt · +5% Job Efficiency for Specialists+1.7%
  19. 16Powered ExoskeletonsTier 1 engineering tech · +5% Worker And Simple Drone Cat Bonus Workforce+1.7%
  20. 16Very StrongTrait · 3 pt · +5% Worker And Simple Drone Cat Bonus Workforce+1.7%
  21. 16Workplace MotivatorsTradition · Domination · +5% Worker Pop Resource Output+1.7%
  22. 22Quantum Neuro-LinksTier 3 physics tech · +2.5% Specialist Pop Resource Output+0.8%
  23. 22StrongTrait · 1 pt · +2.5% Worker And Simple Drone Cat Bonus Workforce+0.8%

How it's counted: All jobs' output % and all pops' workforce % in full, plus one stratum's output or workforce % (workers, specialists, rulers) ÷ 3.

By kind

Job output (workforce): questions

What gives the most job output (workforce) in Stellaris 4.5.2?

By the game's own numbers: Cultivation Drones (civic, +10%); Gardening Protocols (civic, +10%); Geo-Engineering Inc. (civic, +10%). All jobs' output % and all pops' workforce % in full, plus one stratum's output or workforce % (workers, specialists, rulers) ÷ 3.

Are these tier lists?

No. They add up the game's own modifier values for the goal — what each thing gives, not how good it feels to play. Conditional effects and one-off events are not counted.

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