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Best for research in Stellaris 4.5.2

The biggest research bonuses in Stellaris 4.5.2, from every civic, origin, ethic, species trait, ascension perk, tradition and technology in the files: Cranial Megatrophy (trait, +25%), Cetana's Thought (tier 5 physics tech, +20%), Cranial Hypertrophy (trait, +15%). All research speed % + researcher output % (researcher workforce, researcher jobs) + (physics, society and engineering speed %, and physicist, biologist and engineer workforce %) ÷ 3. One-category bonuses are listed, not added.

Every research bonus, ranked

  1. 1Cranial MegatrophyTrait · 4 pt · +25% Researcher Workforce+25%
  2. 2Cetana's ThoughtTier 5 physics tech · +20% All Technology Research Speed+20%
  3. 3Cranial HypertrophyTrait · 2 pt · +15% Researcher Workforce+15%
  4. 4Discovery: finisherTradition · Discovery · +10% All Technology Research Speed+10%
  5. 4Fanatic MaterialistEthic · 2 pt · +10% All Technology Research Speed+10%
  6. 4IntelligentTrait · 2 pt · +10% Researcher Workforce+10%
  7. 4Logic EnginesTrait · 2 pt · +10% Researcher Workforce+10%
  8. 4Logic EnginesTrait · 1 pt · +10% Researcher Workforce+10%
  9. 9ChromalogsTrait · 4 pt · +20% Physicist Workforce+6.7%
  10. 9IntrospectiveCivic · Machine Intelligences · +20% Research Speed ( Engineering)+6.7%
  11. 11Administrative AITier 1 physics tech · +5% All Technology Research Speed+5%
  12. 11Bionic EngineersTrait · 1 pt · +15% Engineer Workforce+5%
  13. 11Engineering CoreTrait · 1 pt · +15% Engineer Workforce+5%
  14. 11Hyperspace CalculationsCivic · Machine Intelligences · +15% Research Speed ( Physics)+5%
  15. 11Hyperspace SpecialtyCivic · Regular empires · +15% Research Speed ( Physics)+5%
  16. 11Hyperspace SynchronicityCivic · Hive Minds · +15% Research Speed ( Physics)+5%
  17. 11Hyperspace TradeCivic · Megacorporations · +15% Research Speed ( Physics)+5%
  18. 11MaterialistEthic · 1 pt · +5% All Technology Research Speed+5%
  19. 11Natural EngineersTrait · 1 pt · +15% Engineer Workforce+5%
  20. 11Natural PhysicistsTrait · 1 pt · +15% Physicist Workforce+5%
  21. 11Natural SociologistsTrait · 1 pt · +15% Biologist Workforce+5%
  22. 11New NumbersTier 2 physics tech · +5% All Technology Research Speed+5%
  23. 11Physics CoreTrait · 1 pt · +15% Physicist Workforce+5%
  24. 11Positronic AITier 4 physics tech · +5% All Technology Research Speed+5%
  25. 11Positronic ImplantsTier 4 physics tech · +5% All Technology Research Speed+5%
  26. 11Sociology CoreTrait · 1 pt · +15% Biologist Workforce+5%
  27. 27CamouflageTrait · 1 pt · +10% Physicist Workforce+3.3%
  28. 28Combat-SyncedTrait · 1 pt · +7% Engineer Workforce+2.3%
  29. 29Research AssistantsTrait · 0 pt · +2% Researcher Workforce+2%

How it's counted: All research speed % + researcher output % (researcher workforce, researcher jobs) + (physics, society and engineering speed %, and physicist, biologist and engineer workforce %) ÷ 3. One-category bonuses are listed, not added.

By kind

Research: questions

What gives the most research in Stellaris 4.5.2?

By the game's own numbers: Cranial Megatrophy (trait, +25%); Cetana's Thought (tier 5 physics tech, +20%); Cranial Hypertrophy (trait, +15%). All research speed % + researcher output % (researcher workforce, researcher jobs) + (physics, society and engineering speed %, and physicist, biologist and engineer workforce %) ÷ 3. One-category bonuses are listed, not added.

Are these tier lists?

No. They add up the game's own modifier values for the goal — what each thing gives, not how good it feels to play. Conditional effects and one-off events are not counted.

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