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Molecular-Revitalization Institute

Amenities building

Molecular-Revitalization Institute is an amenities building in Stellaris 4.5.2. It costs 1,500 Alloys, 50 Dark Matter and takes 600 days to build, with an upkeep of 1 Dark Matter, 3 Alloys, 15 Energy Credits a month. It adds Spawning Drones and Medical Workers jobs, depending on the empire. Upgrades to Bioregeneration Institute.

Cost
1,500Alloys50Dark Matter
Upkeep
1Dark Matter3Alloys15Energy Credits
Build time
600 days
Housing
—
ID
building_fe_clinic_1

Jobs Molecular-Revitalization Institute adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
1,500Alloys50Dark Matter
400Biomass — Wilderness empire
  • Owner
    • Wilderness empire
Upkeep a month
1Dark Matter3Alloys15Energy Credits

What Molecular-Revitalization Institute does

For the empire
  • +1Leader Lifespan
Only in some cases

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Molecular-Revitalization Institute
  2. →Bioregeneration Institute

How to unlock Molecular-Revitalization Institute

No technology needed.

Shown when (potential)
Can be built when (allow)
  • Requires schematics acquired from Arcane Deciphering
Destroyed or converted when (destroy_trigger)
  • Owner
    • Machine Intelligence
    • Not: Fallen Empire

In the game

Molecular-Revitalization Institutes delve deep into cellular intricacies to amplify the effectiveness of medical treatments, significantly improving the quality and longevity of the populations' health.

ID

building_fe_clinic_1

Molecular-Revitalization Institute: questions

How much does Molecular-Revitalization Institute cost in Stellaris?

1,500 Alloys, 50 Dark Matter, 600 days to build; upkeep 1 Dark Matter, 3 Alloys, 15 Energy Credits a month (common/buildings, base values).

What jobs does Molecular-Revitalization Institute give?

Depending on the empire: Spawning Drones and Medical Workers.

What does Molecular-Revitalization Institute upgrade from and to?

It upgrades to Bioregeneration Institute.

What is the ID of Molecular-Revitalization Institute?

building_fe_clinic_1 (common/buildings, Stellaris 4.5.2).

Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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