
Lord Commander
Lord Commander is an elite job in Stellaris 4.5.2. For every 100 jobs filled it produces 2 Unity, 1 Physics Research, 1 Engineering Research, 1 Society Research and costs 200 Alloys a month. 24 buildings and districts add it, among them Administrative Array, Deployment Post and Governor's Estates.
What a Lord Commander produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
200Alloys- Produces per 100 jobs
+2Unity
+1Physics Research
+1Engineering Research
+1Society Research
+1Advanced Logic — Country flag: cosmogenesis_knights (×value:knight_commander_research_output_modifier)- Owner
- Country flag: cosmogenesis_knights
- Owner
Where Lord Commanders come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Administrative ArrayBuilding · 1 jobs (varies by empire)
Deployment PostBuilding · 1 jobs (varies by empire)
Governor's EstatesBuilding · 1 jobs (varies by empire)
Governor's PalaceBuilding · 1 jobs (varies by empire)
Habitat AdministrationBuilding · 1 jobs (varies by empire)
Habitat Central ControlBuilding · 1 jobs (varies by empire)
Habitat System ControlBuilding · 1 jobs (varies by empire)
Hive CoreBuilding · 1 jobs (varies by empire)
Hive NexusBuilding · 1 jobs (varies by empire)
Imperial CenterBuilding · 1 jobs (varies by empire)
Imperial ComplexBuilding · 1 jobs (varies by empire)
Imperial ComplexBuilding · 1 jobs (varies by empire)
Imperial PalaceBuilding · 1 jobs (varies by empire)
Planetary AdministrationBuilding · 1 jobs (varies by empire)
Planetary CapitalBuilding · 1 jobs (varies by empire)
Planetary ProcessorBuilding · 1 jobs (varies by empire)
Planetary Root BundleBuilding · 1 jobs (varies by empire)
Planetary Root ComplexBuilding · 1 jobs (varies by empire)
Planetary Root NexusBuilding · 1 jobs (varies by empire)
Planetary TendrilsBuilding · 1 jobs (varies by empire)
Primary NexusBuilding · 1 jobs (varies by empire)
Reassembled Ship ShelterBuilding · 1 jobs (varies by empire)
Resort AdministrationBuilding · 1 jobs (varies by empire)
Resort Capital-ComplexBuilding · 1 jobs (varies by empire)
System Capital-ComplexBuilding · 1 jobs (varies by empire)
Other effects of the job
- +50,000Amenities
when…
- Always
Who can work it
- Has owner
- Not: Is enslaved
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Owner
- Not: Gestalt Consciousness
In the game
The knights are worthy and honorable - the best our society has to offer. But even they need leadership. Where the Lord Commander leads, there shall the knights follow.
Lord Commander: questions
What does a Lord Commander produce in Stellaris?
For every 100 jobs filled: produces 2 Unity, 1 Physics Research, 1 Engineering Research, 1 Society Research, upkeep 200 Alloys a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Lord Commanders jobs?
From Administrative Array, Deployment Post, Governor's Estates, Governor's Palace, Habitat Administration, Habitat Central Control and 18 more.
Source: common/pop_jobs/01_ruler_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
