StellarisDB

Deployment Post

Government building
CapitalNot built directly

Deployment Post is a government building in Stellaris 4.5.2. It adds 200 Replicators, 100 Hunter-Seeker Drones and 200 Logistic Drones jobs. Housing +300. Upgrades to Administrative Array.

Cost
—
Upkeep
1Energy Credits
Build time
—
Housing
+300
ID
building_deployment_post

Jobs Deployment Post adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • for every empire
  • for every empire
  • for every empire
  • Not: Gestalt Consciousness; Not: Modifier: Thrall-World; Not: Has knights zone
    • Owner
      • Not: Gestalt Consciousness
    • Not: Modifier: Thrall-World
    • Not: Has knights zone
  • Not: Gestalt Consciousness; Not: Modifier: Thrall-World; Has knights zone
    • Owner
      • Not: Gestalt Consciousness
    • Not: Modifier: Thrall-World
    • Has knights zone
  • Not: Gestalt Consciousness; Modifier: Thrall-World
    • Owner
      • Not: Gestalt Consciousness
    • Modifier: Thrall-World
  • Gestalt Consciousness; Not: Wilderness empire
    • Owner
      • Gestalt Consciousness
      • Not: Wilderness empire
  • Authority: Imperial; any of: Country flag: cyber_individualist; any of: Country…
    • Owner
      • Is cyber imperial
  • Gestalt Consciousness; Tradition: Prefabricated Components
    • Owner
      • Gestalt Consciousness
      • Tradition: Prefabricated Components
  • any of: Megacorporation; any of: Civic: Corporate Sovereign; Is capital
  • Not: Gestalt Consciousness; none of: Civic: Worker Cooperative; Tradition: Impe…
  • Not: Gestalt Consciousness; Civic: Worker Cooperative; Tradition: Imperious Arc…
  • Hive Mind; Not: Wilderness empire; Tradition: Imperious Architecture
  • any of: Carrier flag: toxic_knights_arkship; any of: Planet flag: toxic_knights…
    • Any of
      • Carrier flag: toxic_knights_arkship
      • Planet flag: toxic_knights_settled_world
      • Planet flag: toxic_knights_habitat
    • Capital tier at least 2
    • Owner
  • any of: Carrier flag: toxic_knights_arkship; any of: Planet flag: toxic_knights…
    • Any of
      • Carrier flag: toxic_knights_arkship
      • Planet flag: toxic_knights_settled_world
      • Planet flag: toxic_knights_habitat
    • Capital tier at least 2
    • Owner
  • any of: Carrier flag: toxic_knights_arkship; any of: Planet flag: toxic_knights…
    • Any of
      • Carrier flag: toxic_knights_arkship
      • Planet flag: toxic_knights_settled_world
      • Planet flag: toxic_knights_habitat
    • Capital tier at least 4
    • Owner
  • Civic: Driven Assimilator
  • Modifier: Zro Physician
    • Owner
      • Modifier: Zro Physician

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Upkeep a month
1Energy Credits

What Deployment Post does

On the planet
  • +500Amenities
Only in some cases

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Deployment Post
  2. →Administrative Array

How to unlock Deployment Post

No technology needed.

Shown when (potential)
  • Owner
    • Any of
      • Machine Intelligence
      • Country type: ai_empire
    • Not: Fallen Empire
  • Not: Uses habitat capitals
    • District set: habitat
  • Not: Planet class: Synaptic Lathe

In the game

The initial deployment post from which we will expand on this world.

ID

building_deployment_post

Deployment Post: questions

What jobs does Deployment Post give?

200 Replicators, 100 Hunter-Seeker Drones and 200 Logistic Drones for every empire. Depending on the empire: Soldiers, Knights, Battle Thralls, Warrior Drones, Politicians, Replicators and 5 more.

What does Deployment Post upgrade from and to?

It upgrades to Administrative Array.

What is the ID of Deployment Post?

building_deployment_post (common/buildings, Stellaris 4.5.2).

Source: common/buildings/00_capital_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

Spotted a mistake on this page?