
Phase Disruptors
Phase Disruptors is a tier 4 physics technology (Particles) in Stellaris 4.5.2. Its base cost is 8,000 research. It needs Ion Disruptors. It unlocks Medium Phased Disruptor, Phased Molecular Disruptor and Small Phased Disruptor and leads to Arc Emitters. Console: research_technology tech_disruptors_3.
What Phase Disruptors unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Phase Disruptors
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 45) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.
The whole research path: 4 technologies, 15,750 base research with this one
What Phase Disruptors leads to
Technologies that list it as a prerequisite.
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Phased Molecular Disruptor
- Uses bio-ships
In the game
Extremely high-yield disruptors that fire quantum energy charges causing incredible damage to those unfortunate enough to get in their way.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_disruptors_3Draw weight script, as in common/technology/00_phys_weapon_tech.txt
modifier = {
factor = 1.25
has_ethic = ethic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_fanatic_militarist
}Phase Disruptors: questions
How do I get Phase Disruptors in Stellaris?
Research Ion Disruptors first (4 technologies in the whole chain); then Phase Disruptors can be drawn as one of the 3 physics research options.
What does Phase Disruptors do?
It unlocks Medium Phased Disruptor (ship component), Phased Molecular Disruptor (ship component) and Small Phased Disruptor (ship component). It leads to Arc Emitters.
What is the ID of Phase Disruptors?
The technology's ID is tech_disruptors_3. To get it with the console: research_technology tech_disruptors_3 (Stellaris 4.5.2).
How much does Phase Disruptors cost?
8,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_phys_weapon_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.