
Gene Clinics
Gene Clinics is an amenities building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits a month. It adds Medical Workers jobs, depending on the empire. It needs Genetic Healthcare. Upgrades to Cyto-Revitalization Centers.
Jobs Gene Clinics adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 Medical WorkersNot: Gestalt Consciousness
- Owner
- Not: Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
50Exotic Gases
60Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
1Exotic Gases — Number of zones of type Uplift Center exactly 0- Number of zones of type Uplift Center exactly 0
What Gene Clinics does
- -10%Upkeep for Medical Workers
- -10%Organic Pop Amenities Usage
- +100Pops with Auto-Modding Traits Optimized Per Month
when…
- Owner
- any owned pop group
- +100Pops with Auto-Modding Traits Optimized Per Month
when…
- Owner
- Game start auto mod empire
- any owned pop group
- +500Clone Soldier Pops Sustained
when…
- Owner
- Country flag: clone_army_full_potential
- Tradition: Artificial Population
- +5%Job Efficiency for Organic Pops
when…
- Owner
- Has purity heightened attributes tradition
- Country flag: genetic_ascension_stage_1_purity
- Has genetic stage 1 tradition
- Has purity heightened attributes tradition
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Gene Clinics
- Owner
- Not: Is individual machine
- Any of
- Regular empire (not gestalt)
- Origin: Fear of the Dark
- Country type: Primitive
- Any of
- Not: Controlled by the AI
- Civic: Pharma State
- This
- When Has branch office
- branch office owner
- When Has branch office
- This
- Not: Has available jobs: entertainer
- Not: Has forbidden jobs: entertainer
- Planet stability less than 50
- Free amenities less than 0
Destroyed or converted when (destroy_trigger)
- Any of
- Owner
- Any of
- Not: Regular empire (not gestalt)
- Country type: Primitive
- Not: Origin: Fear of the Dark
- Any of
- Buildings stop pop
- Owner
- Controlled by the AI
- Owner
In the game
Gene Clinics can offer advanced medical treatments, which statistically lead to a significantly healthier and longer-living population.
ID
building_medical_2Gene Clinics: questions
How much does Gene Clinics cost in Stellaris?
600 Minerals, 50 Exotic Gases, 480 days to build; upkeep 5 Energy Credits a month (common/buildings, base values).
What jobs does Gene Clinics give?
Depending on the empire: Medical Workers.
What does Gene Clinics upgrade from and to?
It is upgraded from Medical Center. It upgrades to Cyto-Revitalization Centers.
What is the ID of Gene Clinics?
building_medical_2 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/07_amenity_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
