
Physicist
Physicist is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 3 Physics Research and costs 1.5 Consumer Goods a month. 27 buildings and districts add it, among them Patriotic Institute of Celebration, Master Archive and Advanced Storm Attraction Center.
What a Physicist produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
1.5Consumer Goods
1.5Consumer Goods — Deposit: Space-Time Anomaly- Deposit: Space-Time Anomaly
- Produces per 100 jobs
+3Physics Research
+2Physics Research — Building: Astrometeorology Observatory; any of: Has environ…- Planet
- Building: Astrometeorology Observatory
- System
- Any of
- Has environmental effects
- Star flag: storm_system
- Any of
+1Physics Research — Deposit: Space-Time Anomaly- Deposit: Space-Time Anomaly
+0.2Dark Matter — Deposit: Space-Time Anomaly- Deposit: Space-Time Anomaly
- Planet
Where Physicists come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Patriotic Institute of CelebrationBuilding · 1,200 jobs (varies by empire)
Master ArchiveBuilding · 600 jobs (varies by empire)
Advanced Storm Attraction CenterBuilding · 400 jobs (varies by empire)
Advanced Storm Repulsion CenterBuilding · 400 jobs (varies by empire)
Materiality EngineBuilding · 400 jobs (varies by empire)
Transcendental Innovation DepartmentBuilding · 400 jobs (varies by empire)
Astrometeorology ObservatoryBuilding · 200 jobs (varies by empire)
Field Dynamics CenterBuilding · 200 jobs (varies by empire)
Fundamental Research NexusBuilding · 200 jobs (varies by empire)
Quantum Innovation NexusBuilding · 200 jobs (varies by empire)
Quantum Relations AnnexBuilding · 200 jobs (varies by empire)
Storm Attraction CenterBuilding · 200 jobs (varies by empire)
Storm Repulsion CenterBuilding · 200 jobs (varies by empire)
Vultaum Reality ComputerBuilding · 200 jobs (varies by empire)
Advanced Research ComplexesBuilding · 180 jobs (varies by empire)
Advanced Research EnclosureBuilding · 120 jobs (varies by empire)
Exotic Research EnclosureBuilding · 120 jobs (varies by empire)
Research ComplexesBuilding · 120 jobs (varies by empire)
The Grand Concert Hall of the MindBuilding · 120 jobs (varies by empire)
Amphitheater of the MindBuilding · 60 jobs (varies by empire)
Private Research EnterprisesBuilding · 60 jobs (varies by empire)
Research GroveBuilding · 60 jobs (varies by empire)
Research LabsBuilding · 60 jobs (varies by empire)
Illicit Research LabsBuilding · 30 jobs (varies by empire)
Research GrowthBuilding · 30 jobs (varies by empire)
Research SegmentDistrict · 1,000 jobs (varies by empire)
Research DistrictDistrict · 30 jobs (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
Physics Research SpecializationZone · 1,000 jobs per district (varies by empire)
High-Energy Particle AcceleratorZone · 500 jobs per district (varies by empire)
Physics Research SpecializationZone · 500 jobs per district (varies by empire)
Central SpireZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Research EnclaveZone · 300 jobs per district (varies by empire)
Gravitonic MinesZone · 250 jobs per district (varies by empire)
Research EnclaveZone · 150 jobs per district (varies by empire)
Research EnclaveZone · 150 jobs per district (varies by empire)
ThinkstemZone · 150 jobs per district (varies by empire)
ArchivesZone · 100 jobs per district (varies by empire)
ArchivesZone · 100 jobs per district (varies by empire)
Collective Research ComplexZone · 100 jobs per district (varies by empire)
Consecrated CommunityZone · 100 jobs per district (varies by empire)
Harmonic CoreZone · 100 jobs per district (varies by empire)
Popular Research MallZone · 100 jobs per district (varies by empire)
Unshackled MemorialZone · 100 jobs per district (varies by empire)
Uplift CenterZone · 100 jobs per district (varies by empire)
Other effects of the job
- +200Amenities
when…
- +150Amenities
when…
- +600Amenities
when…
- Planet
- Modifier: Inter-Dimensional Trade
- Owner
- +1,200Amenities
when…
- Planet
- Modifier: Booming Inter-Dimensional Trade
- Owner
- +300Amenities
when…
- Planet
- Modifier: Reduced Inter-Dimensional Trade
- Owner
- +200Amenities
when…
- Planet
- Modifier: Inter-Dimensional Crisis
- Owner
- +0.2Naval Capacity
when…
- local or sector governor has trait
- +1Naval Capacity
when…
- Owner
- Has crisis level: Calamity
Other names
swappable_data: the same job shows another name for some empires or planets.
- Astrometeorologist
- Astral Researcher
- Physicist is astral researcher trigger
- Space-Time Anomaly Researcher
- Deposit: Space-Time Anomaly
- Dimensional Portal Researcher
- Deposit: Portal Research Area
- Astral-Meteorologist
- Physicist is astral researcher trigger
- Building: Astrometeorology Observatory
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Complex specialist job check trigger
- Any of
- Not: Trait: Mechanical
- Owner
- Owner
- Not: Policy: Outlawed
- Any of
In the game
The eternal mystery of the world is its comprehensibility.
Physicist: questions
What does a Physicist produce in Stellaris?
For every 100 jobs filled: produces 3 Physics Research, upkeep 1.5 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Physicists jobs?
From Patriotic Institute of Celebration, Master Archive, Advanced Storm Attraction Center, Advanced Storm Repulsion Center, Materiality Engine, Transcendental Innovation Department and 21 more. Zones that add them per district: Physics Research Specialization, High-Energy Particle Accelerator, Central Spire, Research Enclave and 9 more.
Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
